Download presentation
Presentation is loading. Please wait.
1
Course Introduction CGDD 2002
2
Early board games… 2500 years ago…
3
… and a little later http://en.wikipedia.org/wiki/Dungeons_%26_Dragons
4
Early PCs… 1982 Radar Rat Race – Commodore 64/Vic 20
1982 Radar Rat Race – Commodore 64/Vic 20
5
PCs a little later…
6
And now…
7
Early consoles… http://www.thegamerag.com/
1972 – Atari’s first game
8
Later … 1985
9
And now…
10
Web-based games…
11
Mobile gaming…
12
A different approach… Façade Milo the Virtual Boy
13
Fundamental Questions
Why were/are these games so popular? What makes a game good? Better question: what makes a game bad? Why is a game considered fun? How are games designed?
14
What this course isn’t A traditional, lecture-based class
Requires reading Requires creativity A programming class A game engine class A “let’s make fun of Farmville” class. Well…
15
What this class is Fun A vocabulary lesson
A look at the design of games in general Board Digital games A look at the industry A chance to see how creative you are…
16
Questions? Course Website: Instructor:
Instructor: Name:Jeff Chastine Office: J-383 (temporarily); soon to be J-226 Phone:
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.