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Published byJohan Setiawan Modified over 6 years ago
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The Cage Efficient Construction in 3D using a Cubic Adaptive Grid
Patrick Baudisch GMD-IPSI
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Contents Motivation Existing alignment tools The Cage
Appearance Functionality Aligning Objects using The Cage Video: 5 min Conclusions
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Motivation Context: Direct manipulative 3D modelers
Problem: How to get precise results? Tasks to solve Align many objects to a reference object Keep an object aligned while manipulating it
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Existing alignment tools
1. Traditional grids are fast but not flexible 2. Explicit alignment is flexible but slow Solution: A grid with the same flexibility as explicit alignment
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Appearance/Enclosing planes
Turn planes on/off
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Appearance/Components
line grid translucent planes axes labels
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User interface Surround SetSystem Appearance Fine positions functions
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Surround Position the Cage 1. Surround selected objects
2. Selection empty -> Surround whole scene 3. Empty Scene -> Default size
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Manual positioning Thumbwheels adjust Cage size
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SetSystem Adapt the Cage to the local coordinate system of a selected object
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Aligning Objects Align blue cubes to red reference cube
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An example snapping method
Restrict snapping
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Restricted alignment Place teapot on the table Move teapot around
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(Show Video here)
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Conclusions Extends the applicability of snap-to-grid
Align many objects to a reference object > The Cage is faster than explicit alignment More flexible than normal grids Does not clutter the screen Additional functions help the user to orient himself reference for any alignment
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