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T Computer Architecture, Autumn 2005

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1 T-61.123 Computer Architecture, Autumn 2005
Target: To understand how a computer works how the data is processed; how the processing is controlled how the data is stored in the memory how the data is input and output how to measure performance; what affects performance 24/11/2018 CA/Intro

2 Course Administration
Instructor: Dr. Seppo Haltsonen Course assistants: give all kind of help can be best contacted by and during tutorial sessions 24/11/2018 CA/Intro

3 Course Administration
Materials: mostly in English Newsgroup: opinnot.tik.tark 24/11/2018 CA/Intro

4 Teaching 11 lectures on Thursdays at 16.15 starting on 15th September
in Finnish 6 tutorial sessions, extra points available every second week, starting on week 38 for time and place see the course homepage individual project 24/11/2018 CA/Intro

5 Project Write and test a MIPS program.
For assistants’ consulting hours see the course homepage. Report deadline is 9th December. If late at most two weeks, the grade will be reduced by 2; after that a new topic will be given next year. Detailed instructions will be given later. 24/11/2018 CA/Intro

6 Assessment exam grade * 2/3 + project grade * 1/3 course grade
Exam contains 5 problems, max 6 points each; to pass one has to get at least 12 points. 24/11/2018 CA/Intro

7 Useful Previous Knowledge
Basic knowledge of computers Basic knowledge of programming instructions, program structures Fundamentals of computer technology gates, combinational circuits, flip-flops, registers, sequential circuits 24/11/2018 CA/Intro

8 Textbook David A. Patterson and John L. Hennessy, Computer Organization & Design: The Hardware/Software Interface, 2nd Edition, Morgan Kaufmann, 1998 2nd Edition? Yes, 50% text changed, all exercises changed, all examples modernised, new sections, … You can also use the 3rd edition. 24/11/2018 CA/Intro

9 Support Materials http://www.mkp.com/cod2e.htm
Web extensions of the book’s contents Three sets of lecture slides SPIM simulator Lecture slides are mostly based on the above slide sets (especially those of Tod Amon) 24/11/2018 CA/Intro

10 What Computers Are Computers are programmable electronic devices.
They solve problems using algorithms. They consist of hierarchical layers of hardware and software. 24/11/2018 CA/Intro

11 An Algorithm Compute the average age of a group of people.
1. n = number of people ;input 2. sum = 0 3. i = 1 4. sum = sum + age of person i ;input 5. i = i+1 6. if i  n then go to 4 7. sum = sum/n 8. average age = sum ;output 24/11/2018 CA/Intro

12 What Algorithms Involve
data (operands and results) operations control (order of operations) see computer block diagram! 24/11/2018 CA/Intro

13 Hardware Layers computer system
structures on silicon or other materials electronic components (transistors etc.) logic components (gates, flip-flops) logic circuits (adders, registers, counters, etc.) functional units (ALU, multiplier, shifter, register file, control unit) computer components (CPU, memory, I/O unit) computer system 24/11/2018 CA/Intro

14 Software Layers Machine language Assembly language High-level language
Assembly language MOV A, #3CH ADD A, 20H High-level language y = 15; x = (y=y-5, 30/y); 24/11/2018 CA/Intro

15 Abstractions hardware and software layers are called abstractions
abstractions are a way to cope with complexity lower-level details are hidden to offer a simpler model at higher levels 24/11/2018 CA/Intro

16 Concepts; Definition One
Computer architecture attributes of a system visible to a programmer: instruction set, data types, I/O mechanisms, addressing of memory Computer organisation hardware details transparent to a programmer: operational units and their interconnections, peripheral interfaces, memory technology 24/11/2018 CA/Intro

17 An Example Architectural issue: has the computer a multiply instruction or not? Organisational issue: has the computer a special multiply unit or does it repeatedly use the add unit? 24/11/2018 CA/Intro

18 Concepts; Definition Two
Computer architecture = Instruction set architecture + Machine organisation Instruction set architecture – interface between the hardware and low-level software 24/11/2018 CA/Intro

19 Instruction Set Architecture
Organisation of storage: registers, memory Representations of data Instruction set Instruction formats Modes of addressing and accessing data Exceptional conditions 24/11/2018 CA/Intro

20 Instruction Set Architecture
Advantage: enables different implementations of the same architecture Disadvantage: may prevent using new innovations 24/11/2018 CA/Intro

21 Machine Organisation Implementation, capabilities and performance characteristics of functional units Interconnections of these units Information flows between these units Control of information flow VHSIC Hardware Description Language (VHDL) descriptions 24/11/2018 CA/Intro

22 Block Diagram of a Computer
CPU ALU Input Unit Output Unit Control Unit Register Unit Memory 24/11/2018 CA/Intro

23 Computer Blocks CPU (Central Processing Unit)
ALU (Arithmetic and Logic Unit): calculations Register unit: data, memory addresses Control unit: control of the whole computer Memory: data, programs I/O unit: communication with the surroundings 24/11/2018 CA/Intro

24 Instruction Cycle Fetch instruction Decode instruction Fetch operands
Execute operation Store result Locate next instruction 24/11/2018 CA/Intro

25 Instruction Fetch Address Memory Select next instruction Program
CPU Address Program Counter Instruction Register Select next instruction Increment PC to locate next instruction. 24/11/2018 CA/Intro

26 Technology Changes vacuum tube  transistor  IC  VLSI
Moore’s law: number of transistors on a single chip doubles every 1.5 years Consequences of Moore’s law (and other improvements): processor performance and memory capacity double every 1.5 years computers get smaller, faster and cheaper 24/11/2018 CA/Intro

27 Contents of the Course Introduction Performance issues
MIPS instruction set architecture Datapath (ALU) Control Memory hierarchy I/O interface 24/11/2018 CA/Intro

28 Related Course: T-61.124 Computer Architecture Project
The MIPS R2000/3000 is studied in greater detail than in T The students design a RISC microprocessor. The design is done using available building blocks and some parts designed by the students using the VHDL language. The work is done in groups of 1-3 students. 24/11/2018 CA/Intro

29 Related Course: T-61.124 Computer Architecture Project
Introductory lecture on Thursday 8th December at 16.15 Lecturer’s consulting hours in January and February 24/11/2018 CA/Intro


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