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Teaching and Learning with Technology Academic Software Chapter 8

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1 Teaching and Learning with Technology Academic Software Chapter 8
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2 Academic Software Enriches teaching and learning for both teachers and students May include packages that help teachers teach and learners attain competencies Teachers need to review and evaluate to find best software to meet objectives Money and time required to acquire and implement effectively

3 Academic Software Authoring Systems
Assist teachers in creating instructional software Academic software varies by Type of hardware required Operating system necessary to run them

4 Academic Software Desktop Publishing
Electronically design and layout pages Create and arrange text, word art, clip art, digital pictures, and graphic objects May include a web authoring Useful for creating handouts, transparency masters, etc.

5 Academic Software Graphics Software
Can create, capture, and/or edit or enhance digital images Most productivity software includes libraries of graphic images (clip art)

6 Academic Software Paint Programs
Create and manipulate digital pictures Tools include pens and brushes with variety of sizes, shapes, and capabilities Use for simple enhancements or to create high-end digital artwork Paint® is a registered trademark of Microsoft Corporation.

7 Academic Software Draw Programs Create and manipulate digital images
Use layered, arranged objects instead of paint tools to create sophisticated drawings Can create drawings, add objects that emphasize points, or create collages Paint® and Windows Draw® are registered trademarks of Microsoft Corporation

8 Academic Software Imaging Software Packaged with scanners
Turns hard copy into digital images With OCR features, can convert hard copy into a word processing document Photo-styling software edits and manipulates scanned or digital photos

9 Academic Software Editing Software
Edits digital images - photos, clip art, scanned images, or ones you create Powerful tools for editing photographic images Often include powerful advanced effects or “filters”

10 Academic Software Authoring Systems
Allows educators to create custom computer-enhanced lessons Systems vary greatly in their format, capabilities, and the platform they run on

11 Academic Software Hypermedia Authoring Systems
Hypermedia an adaptation of multimedia Enables learner-driven “jumps,” linear or nonlinear, to different areas of content Most programs can produce full multimedia lessons Other programs can produce similar but less robust lessons (PowerPoint)

12 Academic Software Web Authoring Systems
Designed to create lessons for presentation online Can link to other pages within the lesson or to other related sites on the Web Content saved as HTML (Hyper Text Markup Language), Web standard Many software vendors add HTML capabilities to their applications

13 Academic Software Reference Software
Digital versions of reference materials Often on CDs Often stored in a hypermedia format Includes text, sound, animation, video, and graphics Can be navigated via links

14 Academic Software Tutorial Software
Presents new material or reinforces a lesson Normally carefully planned lesson with opportunities for practice and review May be linear or use a hypermedia format Typically includes feedback Lets students proceed at their own rate May include classroom management

15 Academic Software Drill and Practice Software
Reinforces lessons existing skills Usually linear sequence Questions on key points May increase difficulty as mastery advances and/or focus on weaknesses Provides instant feedback and further review Critics call it “drill and kill”—due to repetitiveness Teachers need to be sensitive to not overuse

16 Academic Software Educational Games
Present/review content in game or video arcade format Can be better received than “drill and kill” Solve mysteries and participate in educational adventures (e.g., Carmen Sandiego) Important that game aspect not overshadow learning elements

17 Academic Software Simulations
Present a virtual model of a situation or environment Provide safe way to experience situations Examples: flying an airplane or conducting a chemical experiment Can time-shift over real experiences, slowing down processes or speeding up impact of student-directed changes

18 Academic Software Special Needs Software
Targets specific learning needs Sometimes used with assistive hardware Readers read scanned or computer text aloud Speech synthesizers turn spoken word into computer text

19 Academic Software Integrated Learning Systems
Provide targeted instruction and/or remediation May include tutorials, drill and practice, and classroom management Usually sold as a bundle and cover several consecutive grade levels Typically expensive Difficult to fully implement in classroom

20 Academic Software Problem-Solving Software
Helps students acquire and practice problem-solving skills May be content-oriented (math) or content- neutral Offers opportunities to learn by doing Test hypotheses Gain problem-solving skills to apply to other areas

21 Academic Software Brainstorming or Concept Mapping Software
Visually develops ideas and concepts Create organization and link ideas showing relationship Encourages creativity, clarifies thinking, and helps identify misconceptions

22 Academic Software Academic Databases
Subscription databases are fee based but can be more reliable and authentic than general web searches Different academic databases focus on particular types of information If available at your school, offer a unique academic reference

23 Academic Software Content-Specific Academic Software
Software may be unique to area it supports Teachers who are aware can call upon it when needed Sampling of major types: Math software Science Social studies Language arts

24 Academic Software Academic Software in Teaching and Learning
Many software choices and factors to be considered, but return from good selection can be significant Possibilities and options to enrich learning are vast Review and evaluation are critical steps before acquisition Software should address objectives and support and enhance teaching and learning


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