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Geometric Camera Models
EECS 274 Computer Vision Geometric Camera Models
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Geometric Camera Models
Elements of Euclidean geometry Intrinsic camera parameters Extrinsic camera parameters General Form of the Perspective projection equation Reading: Chapter 2 of FP, Chapter 2 of S
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Quantitative Measurements and Calibration
Euclidean Geometry
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Euclidean Coordinate Systems
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Planes homogenous coordinate
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OBP = OBOA + OAP , BP = BOA+ AP
Coordinate Changes: Pure Translations OBP = OBOA + OAP , BP = BOA+ AP
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Coordinate Changes: Pure Rotations
1st column: iA in the basis of (iB, jB, kB) 3rd row: kB in the basis of (iA, jA, kA)
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Coordinate Changes: Rotations about the z Axis
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Rotation matrix Elementary rotation
R=R x R y R z , described by three angles
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A rotation matrix is characterized by the following properties:
Its inverse is equal to its transpose, R-1=RT , and its determinant is equal to 1. Or equivalently: Its rows (or columns) form a right-handed orthonormal coordinate system.
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Rotation group and SO(3)
Rotation group: the set of rotation matrices, with matrix product Closure, associativity, identity, invertibility SO(3): the rotation group in Euclidean space R3 whose determinant is 1 Preserve length of vectors Preserve angles between two vectors Preserve orientation of space
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Coordinate Changes: Pure Rotations
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Coordinate Changes: Rigid Transformations
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Block Matrix Multiplication
What is AB ? Homogeneous Representation of Rigid Transformations
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Rigid Transformations as Mappings
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Rigid Transformations as Mappings: Rotation about the k Axis
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Affine transformation
Images are subject to geometric distortion introduced by perspective projection Alter the apparent dimensions of the scene geometry
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Affine transformation
In Euclidean space, preserve Collinearity relation between points 3 points lie on a line continue to be collinear Ratios of distance along a line |p2-p1|/|p3-p2| is preserved
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Shear matrix Horizontal shear Vertical shear
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2D planar transformations
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2D planar transformations
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2D planar transformations
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3D transformation
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Idealized coordinate system
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Camera parameters Intrinsic: relate camera’s coordinate system to the idealized coordinated system Extrinsic: relate the camera’s coordinate system to a fix world coordinate system Ignore the lens and nonlinear aberrations for the moment
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The Intrinsic Parameters of a Camera
Units: k,l : pixel/m f : m a,b : pixel Physical Image Coordinates (f ≠1) Normalized Image Coordinates
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The Intrinsic Parameters of a Camera
Calibration Matrix The Perspective Projection Equation
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In reality Physical size of pixel and skew are always fixed for a given camera, and in principal known during manufacturing Focal length may vary for zoom lenses Optical axis may not be perpendicular to image plane Change focus affects the magnification factor From now on, assume camera is focused at infinity
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Extrinsic Parameters
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Explicit Form of the Projection Matrix
denotes the i-th row of R, tx, ty, tz, are the coordinates of t can be written in terms of the corresponding angles R can be written as a product of three elementary rotations, and described by three angles M is 3 x 4 matrix with 11 parameters 5 intrinsic parameters: α, β, u0, v0, θ 6 extrinsic parameters: 3 angles defining R and 3 for t
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Explicit Form of the Projection Matrix
Note: : i-th row of R M is only defined up to scale in this setting!!
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Theorem (Faugeras, 1993)
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Camera parameters A camera is described by several parameters
Translation T of the optical center from the origin of world coords Rotation R of the image plane focal length f, principle point (x’c, y’c), pixel size (sx, sy) blue parameters are called “extrinsics,” red are “intrinsics” Projection equation The projection matrix models the cumulative effect of all parameters Useful to decompose into a series of operations projection intrinsics rotation translation identity matrix Definitions are not completely standardized especially intrinsics—varies from one book to another
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