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Bouncing Around October 26, 2007

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Presentation on theme: "Bouncing Around October 26, 2007"— Presentation transcript:

1 Bouncing Around October 26, 2007
Room Acoustics Bouncing Around October 26, 2007

2 Music and Other Sounds Come from a source.
The source is not isolated, it is in an environment. The environment can affect what the listener will hear: Ambient noise level Properties of the wall, ceiling, etc. Other sources producing sound at the same time. 11/27/2018 Room Acoustics

3 Consider a Pulse of Sound
WALL Reflection Sound Changes Different Travel Distances Many reflections occur at the same “time” 11/27/2018 Room Acoustics

4 Consider the following:
270 ft 100 ft ear source 200 ft 250 ft 500 ft. 11/27/2018 Room Acoustics

5 Note Our ear will hear two sounds 40 ms apart as a but “rough” and, perhaps, as a fast echo. A room should be carefully designed to maintain a “pleasant” aural experience. This will be our concern today. 11/27/2018 Room Acoustics

6 A wall Sends a “delayed” reflection of the sound to the ear.
A matter of distance. The reflection may be synchronized with the source so that they may “interfere” The reflection may, be hindered by the absorption of the sound energy by the wall. There may be an echo. 11/27/2018 Room Acoustics

7 Example - Interference
“Wall Wall 11/27/2018 Room Acoustics

8 Also consider Wavelengths in music
Note different wavelengths and compare with the size of a room. Wavelength will be an important variable in a room. 11/27/2018 Room Acoustics

9 Surfaces (Walls, floors, etc.)
Rough or Smooth Hard or soft Location with respect to listener Characteristics depend on the sound being detected. 11/27/2018 Room Acoustics

10 Two surfaces 11/27/2018 Room Acoustics

11 IS THIS A ROUGH SURFACE??? 1 nm = 10-12 meters =0.000000000001 m
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12 Again, Consider a Wall How smooth is it?
Smooth is in the feel of the feeler! Smooth or Rough are Relative terms. We define: SMOOTH – Variations occur on a scale much smaller than a wavelength of the sound we are considering. ROUGH – The variations in the surface are comparable to the size of the wavelength. 11/27/2018 Room Acoustics

13 Reflection SMOOTH ROUGH SPECULAR DIFFUSE 11/27/2018 Room Acoustics

14 SOFT Walls A soft wall (like rubber or cork) will yield when you push on it. Sound (music) pressure pushes on the wall. IF the wall deforms, than a force (pA) times a distance (the deformation), means that the wave does WORK. The sound therefore loses some energy when it hits such a wall. The reflection isn’t as strong as one from an “un-yielding” wall. 11/27/2018 Room Acoustics

15 Consider an outdoor concert
Musicians on stage People in the audience No Walls or Ceilings Only reflections possible are from structures in back of the musicians. And possibly the ground 11/27/2018 Room Acoustics

16 Useful aspects of reflection
Think about the reverse! 11/27/2018 Room Acoustics

17 The old Greek Amphitheater
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18 11/27/2018 Room Acoustics

19 Closer Audience “Band Shell”
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20 11/27/2018 Room Acoustics

21 11/27/2018 Room Acoustics

22 Care in a band-shell The focus can’t be too good because then all of the performers need to be at the same place. Since they can’t be, a vertical wall might be better. Real Band shells look right but really do NOT properly focus. ON PURPOSE! 11/27/2018 Room Acoustics

23 What does “focus” mean Sound waves hit a surface which can be called a mirror. The mirror surface can be curved so that rays of sound from different directions can be made to come together at the same place. Like a lens In a concert hall, too much focusing can also mean that there is only ONE good seat in the house! 11/27/2018 Room Acoustics

24 EXAMPLE: The Ellipse A & B = foci 11/27/2018 Room Acoustics

25 Whispering Gallery Note – This Wren design was actually a spherical surface that doesn’t really focus that well. It probably comes close to a portion of an ellipse. 11/27/2018 Room Acoustics

26 APPROXIMATION ?? 11/27/2018 Room Acoustics

27 11/27/2018 Room Acoustics

28 Parabolic Reflector 11/27/2018 Room Acoustics

29 Parabolic Receiver 11/27/2018 Room Acoustics

30 What about REAL Rooms???

31 In a Real Room What about the walls? Smooth Rough
How Smooth? Rough How Rough? Transmission properties? WALL 11/27/2018 Room Acoustics

32 Another Factor RESONANCE
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33 Resonance Examples 11/27/2018 Room Acoustics

34 Speakers? 11/27/2018 Room Acoustics

35 At home with Shostakovich
If you can see it, you can hear it! Wherever you see your speaker reflected in the mirror, that's a point of reflection that should receive absorptive, or in some cases, diffusive acoustic treatment. 11/27/2018 Room Acoustics

36 A different phenomonon
DIFFRACTION 11/27/2018 Room Acoustics

37 Diffraction Sound can “bend” around objects.
Sound can change its properties depending upon the size of the wavelength compared to objects. The Diffraction effect can be understood via one of the early theories of waves. 11/27/2018 Room Acoustics

38 A Bad Photo .. sorry ploop 11/27/2018 Room Acoustics

39 Huygen's Principle 1678 Polaroid Photo 11/27/2018 Room Acoustics

40 Huygen's Principle Every point on the front of a wave (wave front) acts as a source of spherical waves. The next position of the wave front will be the surface that is tangent to all of the other parts of the surface created in the same way. The spherical wave travels at the speed of sound. vt 11/27/2018 Room Acoustics

41 Another View 11/27/2018 Room Acoustics

42 A Slit (Window) 11/27/2018 Room Acoustics

43 Diffraction Through a SMALL Opening (comparable to l)
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44 11/27/2018 Room Acoustics

45 An Edge 11/27/2018 Room Acoustics

46 Sound Travels in straight Lines. Travels in crooked lines.
Can be focused. Can be absorbed by a surface Can be diffracted Can interfere “with itself” Is dependent on the properties of the room. 11/27/2018 Room Acoustics

47 What else? Small objects will scatter or diffract sound so it can be heard in non-straight lines. Around edges, etc. Small objects do very little to long wavelength sounds (low tones). They are like the Eveready Battery … they keep going and going and going ….. Higher frequency sounds will be deflected or absorbed more than low frequency sounds. 11/27/2018 Room Acoustics

48 We discussed Reflections
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49 What Do You Think? 11/27/2018 Room Acoustics

50 Or a school performance hall
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51 Professional Concert Hall (mucho Dolleros )
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52 Surfaces 11/27/2018 Room Acoustics

53 $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Baffles $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Soft Walls People??? 11/27/2018 Room Acoustics

54 Note Modern halls are adjustable for The piece being played
The size of the audience 11/27/2018 Room Acoustics

55 Create a SUDDEN Sound Listen & Record with a microphone loudness time
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56 Real Example: Royal Festival Hall
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57 11/27/2018 Room Acoustics

58 Room Reflections Room full of sound! 11/27/2018 Room Acoustics

59 Room Full Of Sound Cut a small Window into the wall
EACH SECOND THE SAME FRACTION OF SOUND WILL LEAK FROM THE ROOM LEADING TO WHAT IS CALLED EXPONENTIAL DECAY. 11/27/2018 Room Acoustics

60 Listen to the Room! 11/27/2018 Room Acoustics

61 Lets start a musical tone and listen to the auditorium with a sound recorder.
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62 How about the return to silence?
There is a steady musical sound in the auditorium. The symphony is over. The music suddenly stops. It takes a certain time for the sound level to get to a very small level. The time it takes for the auditorium sound to drop to 1/1,000,000th of the steady level is called the REVERBERATION TIME. 11/27/2018 Room Acoustics

63 The Return to Peace Reverberation Time
Reverberation time is the time the sound takes to be reduced to one millionth of its initial level. 11/27/2018 Room Acoustics

64 Absorbing Materials More Absorbing 11/27/2018 Room Acoustics

65 A Formula NOT to be Remembered
Wallace Sabine 11/27/2018 Room Acoustics

66 Let’s try a calculation – Living Room @ 500 Hz (Book states this wrong)
Ceiling Area = 4 x 5 = 20 m2 Effective = 0.1 x 20 = 2m2 3m 4m 5m 11/27/2018 Room Acoustics

67 Another Example 300 x 0.1 same 11/27/2018 Room Acoustics

68 Reverberation Times Desired
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69 For Music Rooms must be carefully designed. The “engineering” contains a lot of “Kentucky Windage”. Different kinds of music require different acoustical designs. In the right room, you hear what the composer intended you to hear. 11/27/2018 Room Acoustics

70 http://www. crutchfieldadvisor
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