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Introduction to Computer Graphics

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Presentation on theme: "Introduction to Computer Graphics"— Presentation transcript:

1 Introduction to Computer Graphics
EEL Introduction to Computer Graphics PPT9: Polygon rendering PPT and video are due : no later than October 26, 5:00 PM Submit to: This template file is just an outline of the presentation that you need to complete. Additional pages will be necessary to fully explore the topic above. Each page should contain adequate text as well as illustrations. You are free to use all publically available information (text as well as graphics) as long as the sources are properly acknowledged.

2 Team members’ contributions
Member [name]:

3 Polygon Rendering Content outline: Flat shading Examples

4 Polygon Rendering Content outline: Gouraud shading Examples

5 Polygon Rendering Content outline: Phong shading Examples

6 Polygon Rendering Content outline: Mach band effect Examples

7 Visible Surface Methods
Content outline: Back-face detection Depth buffer method

8 Visible Surface Methods
Content outline: A-buffer method Scan-line method

9 Visible Surface Methods
Content outline: Depth sorting method

10 Visible Surface Methods
Content outline: BSP-tree method

11 Visible Surface Methods
Content outline: Area subdivision method

12 Visible Surface Methods
Content outline: Octree method

13 Visible Surface Methods
Content outline: Ray casting method

14 Visible Surface Methods
Content outline: Wire-frame method

15 Ray-tracing Content outline: Principles
Illustration of the general method

16 Ray-tracing Content outline: The formation of the ray-tree

17 Ray-tracing Content outline: Reflected and transmitted rays
Math and illumination equations

18 Ray-tracing Content outline: Ray-surface intersections
Math for common surfaces

19 Ray-tracing Content outline: Lens effects

20 Ray-tracing Content outline: Antialiasing

21 Ray-tracing Content outline:
Area subdivision to speed up ray-surface intersections


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