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Gamification and Education: Top Things to Know
Is it about playing video games? Will students learn? NO YES
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The use of game design elements in non-game contexts
Badges, leaderboards, progress bars, social collaboration, and rewards What is Gamification?
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Hours Spent Playing Video, Mobile, & Computer Games
700 Million? 1 Billion? 3 Billion? 5 Billion? 3 Billion Hours Spent Playing Video, Mobile, & Computer Games
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What Leads to Learning? Level of activity in the game Challenge
Engagement Achievement and reward What Leads to Learning?
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Results
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Learning Impacts
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Brain Food
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Brain Science Dopamine release loop Reinforces user’s desire to play
A chemical in the brain produces good feelings Reinforces user’s desire to play Student keeps playing Gaming is fun Especially within a well-designed system! Brain Science
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