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Published byEunice Shaw Modified over 6 years ago
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Chapter 14 Moving from choosing components into design areas
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Combining Interaction Devices and Software Components
Simplicity is the key UIDE Chapter 14
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Principles of Good Layout
Separate the Currently Active Components Emphasize Important Components Color, type size, positioning, animation Use White Space Effectively Spaces and gaps are important Make the Controls Visible Function of controls must be obvious Balance Aesthetics and Usability Create Natural Groupings UIDE Chapter 14
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Critique UIDE Chapter 14
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What Is a Design Area? Graphical user interfaces (GUIs) Web pages
Embedded systems, such as handheld devices “Technological convergence” “Ubiquitous computing” UIDE Chapter 14
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Design Components and Design Areas
Identify the relevant design area, principles, guidelines and issues Consider the conceptual design Combine the design components UIDE Chapter 14
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