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Outline Computer Organization Devices Interrupts Computer architecture
Central processing unit Instruction execution Devices Interrupts Please pick up Homework #1 from the front desk if you have not got a copy
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Review: System Overview
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Stored Program Computers and Electronic Devices
Pattern Variable Program Stored Program Device Jacquard Loom Fixed Electronic Device 12/1/2018 COP4610
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Jacquard Loom 12/1/2018 COP4610
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von Neumann Architecture
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The von Neumann Architecture – cont.
A von Neumann architecture consists of A central processing unit made up of ALU and control unit A primary memory unit I/O devices Buses to interconnect the other components 12/1/2018 COP4610
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von Neumann Architecture – cont.
The crucial difference between computers and other electronic devices is the variable program 12/1/2018 COP4610
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Central Processing Unit
Datapath ALU – Arithmetic/Logic Unit Registers General-purpose registers Control registers Communication paths between them Control Controls the data flow and operations of ALU 12/1/2018 COP4610
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S1 bus Dest bus S2 bus Control unit ALU A R0, r1,... (registers) C B
ia(PC) psw... MAR IR MDR MAR memory address register MDR memory data register IR instruction register Memory
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ALU Unit 12/1/2018 COP4610
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Memory Organization 12/1/2018 COP4610
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Instruction Execution
Instruction fetch (IF) MAR PC; IR M[MAR] Instruction Decode (ID) A Rs1; B Rs2; PC PC + 4 Execution (EXE) Depends on the instruction Memory Access (MEM) Write-back (WB) 12/1/2018 COP4610
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Arithmetic Instruction Example
r3 r1 + r2 IF: MAR PC; IR M[MAR] ID: A r1; B r2; PC PC + 4 EXE: ALUoutput A + B MEM: WB: r3 ALUoutput 12/1/2018 COP4610
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S1 bus Dest bus S2 bus Control unit ALU A R0, r1,... (registers) C B
ia(PC) psw... MAR IR MDR MAR memory address register MDR memory data register IR instruction register Memory
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Memory Instruction Example
load 30(r1), r2 IF: MAR PC; IR M[MAR] ID: A r1; PC PC + 4 EXE: MAR A + #30 MEM: MDR M[MAR] WB: r2 MDR 12/1/2018 COP4610
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S1 bus Dest bus S2 bus Control unit ALU A R0, r1,... (registers) C B
ia(PC) psw... MAR IR MDR MAR memory address register MDR memory data register IR instruction register Memory
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Branch/jump Instruction Example
bnez r1, -16 IF: MAR PC; IR M[MAR] ID: A r1; PC PC + 4 EXE: ALUoutput PC + #-16; cond (A op 0) MEM: if (cond) PC ALUoutput WB: r1 = 100 r4 = 0 r3 = 1 L1: r4 = r4 + r3 r3 = r3 + 2 r1 = r1-1 if (r1!=0) goto L1 // Outside loop // r4 ? 12/1/2018 COP4610
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S1 bus Dest bus S2 bus Control unit ALU A R0, r1,... (registers) C B
ia(PC) psw... MAR IR MDR MAR memory address register MDR memory data register IR instruction register Memory
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Devices I/O devices are used to place data into primary memory and to store its contents on a more permanent medium Logic to control detailed operation Physical device itself Each device uses a device controller to connect it to the computer’s address and data bus Many types of I/O devices 12/1/2018 COP4610
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Devices – cont. Device manager Program to manage device controller
Application Program Device Controller Device Software in the CPU Abstract I/O Machine Device manager Program to manage device controller Supervisor mode software 12/1/2018 COP4610
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Devices – cont. General device characteristics Block-oriented devices
Character-oriented devices Input devices Output devices Storage devices Communication devices 12/1/2018 COP4610
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Device Controllers A hardware component to control the detailed operations of a device Interface between controllers and devices Interface between software and the controller Through controller’s registers 12/1/2018 COP4610
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Device Controllers – cont.
Command Status Data 0 Data 1 Data n-1 Logic busy done Error code . . . busy done idle finished working (undefined) 12/1/2018 COP4610
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Communication Between CPU and Devices
Through busy-done flag Called polling A busy-waiting implementation Not effective 12/1/2018 COP4610
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Polling I/O busy done Software Hardware … // Start the device
While(busy == 1) wait(); // Device I/O complete done = 0; while((busy == 0) && (done == 1)) // Do the I/O operation busy = 1; busy done Software Hardware 12/1/2018 COP4610
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Polling I/O – cont. It introduces busy-waiting
while(deviceNo.busy || deviceNo.done) <waiting>; deviceNo.data[0] = <value to write> deviceNo.command = WRITE; while(deviceNo.busy) <waiting>; deviceNo.done = TRUE; It introduces busy-waiting The CPU is busy, but is effectively waiting Devices are much slower than CPU CPU waits while device operates Would like to multiplex CPU to a different process while I/O is in process 12/1/2018 COP4610
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A More Efficient Approach
When a process is waiting for its I/O to be completed, it would be more effective if we can let another process to run to fully utilize the CPU It requires a way for the device to inform the CPU when it has just completed I/O 12/1/2018 COP4610
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Better Utilization of CPU
Device … Ready Processes I/O Operation Uses CPU 12/1/2018 COP4610
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Interrupts 12/1/2018 COP4610
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Interrupt Handling – cont.
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Interrupts – cont. program Interrupt handler interrupt 12/1/2018
COP4610
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Interrupts – cont. An interrupt is an immediate (asynchronous) transfer of control caused by an event in the system to handle real-time events and running-time errors Interrupt can be either software or hardware I/O device request (Hardware) System call (software) Signal (software) Page fault (software) Arithmetic overflow Memory-protection violation Power failure 12/1/2018 COP4610
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Interrupts – cont. Causes of interrupts:
System call (syscall instruction) Timer expires (value of timer register reaches 0) I/O completed Program performed an illegal operation: Divide by zero Address out of bounds while in user mode Segmentation fault 12/1/2018 COP4610
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Synchronous vs. Asynchronous
Events occur at the same place every time the program is executed with the same data and memory Can be predicted Asynchronous Caused by devices external to the processor or memory 12/1/2018 COP4610
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Interrupt Handling When an interrupt occurs, the following steps are taken Save current program state Context switch to save all the general and status registers of the interrupted process Find out the interrupt source Go to the interrupt handler 12/1/2018 COP4610
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Interrupt Handling – cont.
Problem when two or more devices finish during the same instruction cycle Race condition between interrupts 12/1/2018 COP4610
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A Race Condition saveProcessorState() {
for(i=0; i<NumberOfRegisters; i++) memory[K+i] = R[i]; for(i=0; i<NumberOfStatusRegisters; i++) memory[K+NumberOfRegisters+i] = StatusRegister[i]; } 12/1/2018 COP4610
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Interrupt Handling – cont.
Race condition between interrupts Interrupt-enabled flag 12/1/2018 COP4610
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Trap Instruction 12/1/2018 COP4610
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Signal in UNIX Signal can be an asynchronous or synchronous event
For example, CTRL-C generates SIGINT Divide-by-zero is a synchronous event Signals sent to a process Are handled by the operating system on behalf of the running process The program can change the default action taken by the operating system for a particular signal Function signal does not handle any signal by itself 12/1/2018 COP4610
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Memory-mapped I/O Instructions to access device controller’s registers
Special I/O instructions Memory-mapped I/O 12/1/2018 COP4610
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Addressing Devices Primary Memory Primary Memory Memory Addresses
Device Addresses Device n-1 Device n-1 12/1/2018 COP4610
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Intel System Initialization
RAM Boot Prog ROM Loader Power Up Boot Device POST OS BIOS CMOS … Hardware Process Data Flow 12/1/2018 COP4610
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Bootstrapping Bootstrap loader (“boot sector”) Primary Memory PC IR 1
Fetch Unit Decode Unit Execute Unit … PC IR BIOS loader 0x 0x Primary Memory 12/1/2018 COP4610
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Bootstrapping – cont. Bootstrap loader (“boot sector”) Loader
1 0x 2 BIOS loader 0x Fetch Unit Decode Unit Execute Unit … PC IR 0x Loader Primary Memory 12/1/2018 COP4610
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Bootstrapping Bootstrap loader (“boot sector”) Loader OS
1 0x 2 BIOS loader 0x Fetch Unit Decode Unit Execute Unit … PC IR 0x Loader 3 0x000A000 OS Primary Memory 12/1/2018 COP4610
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Bootstrapping – cont. Bootstrap loader (“boot sector”) Loader OS
Primary Memory Loader OS 1 2 3 4. Initialize hardware 5. Create user environment 6. … Fetch Unit Decode Unit Execute Unit 000A000 … PC IR BIOS loader 0x 0x 0x 0x000A000 12/1/2018 COP4610
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A Bootstrap Loader Program
FIXED_LOC: // Bootstrap loader entry point load R1, =0 load R2, =LENGTH_OF_TARGET // The next instruction is really more like // a procedure call than a machine instruction // It copies a block from FIXED_DISK_ADDRESS // to BUFFER_ADDRESS read BOOT_DISK, BUFFER_ADDRESS loop: load R3, [BUFFER_ADDRESS, R1] store R3, [FIXED_DEST, R1] incr R1 bleq R1, R2, loop br FIXED_DEST 12/1/2018 COP4610
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A Pipelined Function Unit
Operand 1 Function Unit Result Operand 2 (a) Monolithic Unit Operand 1 Result Operand 2 (b) Pipelined Unit 12/1/2018 COP4610
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A SIMD Machine … (a) Conventional Architecture (b) SIMD Architecture
ALU Control Unit … (b) SIMD Architecture ALU Control Unit (a) Conventional Architecture 12/1/2018 COP4610
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Multiprocessor Machines
Shared memory multiprocessors Distributed memory multiprocessors 12/1/2018 COP4610
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Summary The von Neumann architecture is used in most computers
To manage I/O devices or effectively, interrupts are used Interrupt handling involves hardware and software support There are also machines which use a different architecture Array processors; multiprocessors 12/1/2018 COP4610
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