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MEL Interface with Maya.

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Presentation on theme: "MEL Interface with Maya."— Presentation transcript:

1 MEL Interface with Maya

2 Maya's internal representation
    nodes     with attributes     connected to each other

3 Dependency Graph Types of nodes shape transform group expression shading etc. WIndows->Hypergraph:Connections

4 Attributes types     integers     floating point     enumerated     vectors     matrices     arrays connections: links between attributes

5 Attribute Editor 1st of upper right icons displays keyable attributes Windows->General Editors ->Attribute Editor

6 Connections upstream v. downstrearm

7 directed acyclic graph
DAG  transform hierarchy Scene hierarchy subset of DG WIndows->Hypergraph:Hierarchy

8  Outliner Windows->Outliner

9 MEL/Python command line script editor

10 Script Editor

11 Expression Nodes similar syntax to MEL, but not same MEL: setAttr(pSphere.translateX) = 10; Expr: pSphere.translateX = 10; write MEL script to define expression nodes particle expressions object attribute expressions 1. define variables 2. compute value 3. assign value to attribute

12 Expression Editor Window->Animation Editors->Expression Editors

13 Make a sphere hypergraph

14 Particle Expressions

15 MEL Scripting

16 Manipulating Notes in MEL

17 Flow of Control

18 Procedures and Functions

19 Naming Nodes, Scripts & Variables

20 Installing MEL Scripts

21 MEL w/ Particle Dynamics

22 MEL: Solid Body Dynamics

23 MEL: Crowds

24 MEL: Character Rigging


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