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MEL Interface with Maya
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Maya's internal representation
nodes with attributes connected to each other
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Dependency Graph Types of nodes shape transform group expression shading etc. WIndows->Hypergraph:Connections
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Attributes types integers floating point enumerated vectors matrices arrays connections: links between attributes
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Attribute Editor 1st of upper right icons displays keyable attributes Windows->General Editors ->Attribute Editor
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Connections upstream v. downstrearm
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directed acyclic graph
DAG transform hierarchy Scene hierarchy subset of DG WIndows->Hypergraph:Hierarchy
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Outliner Windows->Outliner
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MEL/Python command line script editor
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Script Editor
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Expression Nodes similar syntax to MEL, but not same MEL: setAttr(pSphere.translateX) = 10; Expr: pSphere.translateX = 10; write MEL script to define expression nodes particle expressions object attribute expressions 1. define variables 2. compute value 3. assign value to attribute
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Expression Editor Window->Animation Editors->Expression Editors
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Make a sphere hypergraph
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Particle Expressions
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MEL Scripting
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Manipulating Notes in MEL
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Flow of Control
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Procedures and Functions
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Naming Nodes, Scripts & Variables
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Installing MEL Scripts
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MEL w/ Particle Dynamics
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MEL: Solid Body Dynamics
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MEL: Crowds
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MEL: Character Rigging
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