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Welcome to IIT and cs115!
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CS 115 - Secs. 001 Jon Hanrath - SB112B hanrath@iit.edu
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Lecture/Lab: TR 1:00 P.M. –4:00 P.M. SB 112E Lectures will be followed by lab time. Lab assignments are due by the end of class on Thursdays each week.
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CS 115 – Required Textbook “Java 6 Illuminated: An Active Learning Approach” Second or Third or Fourth Edition, Anderson and Franceschi
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CS 115 - Quizzes/Exams & Grading
1 Quiz –5% of Grade 2 Exams: Exam I - Lecture Exam - 15% Exam II - Lecture Exam - 25% Final Exam - 35% Labs - 20% Must Take Final to Pass Course Final Grade: A > 90% B % C 70 –79.99% D 60 – 69.99% E < 60%
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CS115 Labs Labs Consist of a Reading Assignment, and Lab Exercises from Website Lab Exercises Comprised of Written Exercises and Programming Exercises Lab Exercises Due by End of Class Thursdays Students Receive Full Credit for Attempting Each Problem Lab Exercises Not Corrected or Handed Back Labs Graded Either 10 (fully completed), 5 (partially completed), or 0 (not completed)
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Expectations Attendance in Lectures and Labs
Completion of Quizzes and Exams Four to Six Hours per Week on Homework Outside Help If Necessary No Cheating Have fun!!
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Rules No Swearing or Other Inconsiderate Behavior
Turn Off Cell Phones, iPads, Laptops Questions, Discussion, Ideas Welcome
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Excuses If You Will Miss an Exam or Quiz, Make Arrangements **BEFORE** the Exam or Quiz Date Exam, Quiz Dates Already Posted If Emergency: Doctor/Hospital Note Family Problem: Contact Info for Parents
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Unacceptable Excuses Slept Late Felt Sick I’m Just a Freshman
Roommate Ate My Alarm Clock/Textbook/Underwear Missed Bus Had a Game/Match/Practice Didn’t Know When Exam/Quiz Was If Any of Above Happen, Get to Class As SOON as Possible!!!
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CS 115 - Ethics Exams: Labs Should Be Done Independently
Closed Book, Closed Notes, Closed Everything Nothing in Ears (mp3 players, cell phones, etc.) Labs Should Be Done Independently
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CS 115 – Where to Get Help www.cs.iit.edu/~cs115hanrath
Internet: Search for “JAVA tutorial”, or “JAVA help” GET HELP EARLY RATHER THAN LATER!!!
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CS 115 – Web Page http://www.cs.iit.edu/~cs115hanrath
Click on Syllabus Weekly Assignments Quiz and Exam Dates Lecture Slides Other Course Information
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CS115 Labs (Cont) All Labs Assigned from Website
Work on Labs on Personal PC, or Campus Computers Save .java File(s) to flash drive, or send to yourself in and Bring to Lab Section for Discussion and Questions Hand in assignments by end of class Thursday
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Course Philosophy Computer Science Side “Real World” Side
Problem Solving Logical Thought Programming in JAVA “Real World” Side Human Nature Corporate World Surviving during and after College
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Problem Solving CS 115 Develops Logic Skills to Solve Problems by Writing a Program A Program is a Problem Solving Tool Computers Follow Instructions Given to Them Computers Do Not Have “Intuition” Computers Do Not Make Decisions “on Their Own”
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Why Use a Program? Computers Perform Tasks Many Times Faster than a Person Computers Are More Consistent than a Person Computers Can Work 24-7
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Terminology Source Code: the Original Problem-Solving, Logical Solution Written in a Programming Language (e.g. JAVA, .java file) Interpretation: Converting source code into common language (.class file) Compiling: the Action of Turning the Source Code into a Format the Computer Can Use Linking: the Action of Bringing in Already Written Code (Libraries) for Use in a New Program Executable: the Result of Compiling and Linking a Source Program; the “.exe” file that the Computer Can Run
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JAVA Required Elements
Every JAVA Program Must Have: public class MyProgram { public static void main( String [ ] args) }
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Your First Program { System.out.println(“Hello World!!”); }
// Jon Hanrath // CS115 // Section 042 public class MyProgram { public static void main( String [ ] args) System.out.println(“Hello World!!”); System.exit(0); }
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Writing a JAVA Program Design Design Team (Experienced) Pseudocode
In Practice, 75% of Total Program Time Program Java, C++, etc. Coders (Less Experienced) Test Test Team If Even One Error, Back to Design
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What Is Pseudocode? Every Programmer’s Way of Writing Down Steps in Solving a Problem Steps in Creating Pseudocode: Understand the Problem Decide How to Solve the Problem Write the Solution Using a Logical Sequence of Statements Design Issues Apply to almost ANY Vocation
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Compiler Converts Source Code into an Object File or Machine Code
Each Change to Source File Requires a Recompilation Compiler Detects Syntax Errors Syntax Error: a Non-Proper, Not Allowable, Sequence of Characters or Words Given a Particular Language
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Syntax Errors Spelling Errors Examples: Punctuation Errors Examples:
Undefined Variable Name Unrecognized Keyword Punctuation Errors Examples: Missing Curly Braces Missing Semicolons Malformed Comments Syntax Errors Are Listed at Bottom of Screen When Compilation Is Complete
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Syntax Errors (Cont) Syntax Errors Are Listed at Bottom of Screen When Compilation Is Completed First Error in Program May “Cause” Other Errors to Show Up General Rule: Fix First Error (and Any Obvious Errors); Then Recompile
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Logic Errors – “Bugs” Also Called Semantic or Run-Time Errors
Program Compiles, but Doesn’t Produce the Expected Results Examples: Program Keeps Running Forever (Infinite Loop) Nothing Happens Program Output Is Incorrect Error Message at Run Time (e.g. Dividing by 0) Errors May Be Intermittent May Be Able to Find Semantic Problems with Debugger
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Debugging public class MyProgram {
public static void main( String [ ] args) System.out.println(“Program Begins” ); // first 10 lines of program System.out.println(“ Made it to line 10”); // next 10 lines of program System.out.println(“ Made it to line 20” ); //… and so on System.out.println(“ Made it to line 100” ); }
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Detecting “Bugs” Running Program Should Be Tested Several Times with Different Inputs Test Plan – Series of tests (e.g., inputs) that have predetermined expected outputs. Running Program Should Be Tested Several Times under All Potential Conditions When Errors Detected: Analysis Needed: Debugging Mechanism
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Test Plan What should the Test Plan contain for a program that accepts numerical input from a user, and outputs the square of the input?
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JAVA Packages/Libraries
Over 2000 Libraries Exist Sometimes Called “Packages” Java.lang Package Automatically Imported Import Statements Above First Class Import Others with import statement import java.util.* //import all classes
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Comments Comments: Describe a Program // Comment to end of line
/* Comment until first occurrence of star slash */ Difficult to Understate Importance of Good Comments Should Be at Beginning of Program (Overall Summary) Should Be Next to Variable Declaration Briefly Describing Uses of Variable Should Be Anywhere in Program Where Unobvious Coding Is Performed
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Program Format Not Recognized by Compiler
White Space: Not Recognized by Compiler Indent (e.g. 3 Spaces) for Each New Function, Selection, or Loop public class MyProgram{public static void main( String [ ] args){System.out.println(“Hello World!!”);System.exit(0);}} .vs public class MyProgram { public static void main( String [ ] args) System.out.println(“Hello World!!”); System.exit(0); }
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Variables Identifiers Used to Store Values that May Change
Every Variable Has a Type : What Kind of Value (e.g., Integer, Floating Point Number, Character) Is Begin Stored Every Variable Has a Value which Is Assigned and Can Be Changed Every Variable Must Be Declared, which Sets Aside Memory for the Storage Location
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Declaring a Variable Declaration Normally Comes after a Function Definition Opening Curly Brace: public class MyProgram { public static void main( String [ ] args) int num1; //variable declaration num1 = 10; // variable assignment // variable output below System.out.println(“num1 is:” + num1); } Declaration Includes Type and the Name of the Variable All Variables Must Be Declared before Being Used
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Variables and Main Memory
int num; num = 10; num = 15; num <garbage> num 10 num 15
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Main Memory Storage Location of Data in a Computer
Used When a Program Is Running “Wiped Clean” When Computer Rebooted Bit: Represents One Wire of Computer (On or Off, i.e., “1” or “0”) Byte: Basic Unit of Storage (Can Store One Letter of the Alphabet) (8 bits per byte…256 combinations) Kilobyte (KB): 1000 (or 1024) Bytes (Pages of Text) Megabyte (MB): 1,000,000 Bytes (Large Pictures) Gigabyte (GB): 1,000,000,000 Bytes (Music Files, Video Files)
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Initialization and Assignment
Initialization: Value Given to Variable at Declaration Assignment: Value Given to Variable in Execution Statement
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Variable Initialization
public class MyProgram { public static void main( String [ ] args) int num1 = 10; //variable initialization System.out.println(“num1 is:” + num1); }
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Built-In (or Primitive) Data Types for Variables
int: Integer Range of Typically –2,147,483,648 to 2,147,483,647 (machine and compiler dependent) float: Real Number (i.e., integer part, decimal part, and exponent part) Range of Typically (+/-) 10e-45 to 10e38 double: Larger Real Number ((+/-) 10e-324 to 10e308) char: Character
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Naming Variables in JAVA: Identifiers
Can Use Letters: Remember That JAVA is Case Sensitive (e.g., NumWidgets Is Not the Same as numwidgets) Can Use Digits 0-9, $, and Underscore Cannot Start with a Digit Cannot Contain Spaces or Other Characters Cannot Use JAVA Keywords
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Naming Variables (Cont)
Should Use a Meaningful, Descriptive Name so that Variable’s Use Is Easily Understood: Examples: counter, second, minute, length, width Be Consistent with Case; Usually Lower Case with Upper Case for Second Part of Variable Name averageRainfall, totalStudentGrades, maxBuildingHeight, minPackageWeight;
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Variable Scope Scope: Area of a Program within which a Variable Can Be Referenced Variable Definitions Are Recognized in the Curly Braces in which They Were Defined Variables Declared Outside of Functions Are Recognized from the Point Declaration through the Rest of the Program
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Named Constants Constant: An Identifier that Is Initialized to a Value that Cannot Change Usually Declared at Top of Program using Keyword final Standard Naming of Constants Is to Use All Upper Case Letter with or without Underscore between Words All Constants Should Be Initialized Syntax: final int MAXHT = 100;
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Advantages of Constants
Easier to Understand Easier to Modify Example: Compare using Number 5000 in Program versus Constant MAXHT
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Named Constants public class MyProgram {
public static void main( String [ ] args) final int MAXHT = 100; ... currentHeight > MAXHT bridgeHeight == MAXHT bridgeHeight + newAddition >= MAXHT ... // used MAXHT 223 times in this program }
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Literal Constants (Values)
Constants Whose values Are Already Known: Characters (Specified Inside Single Quotes): ‘A’ , ‘a’ , ’5’ , ’ ‘ , ’\n’ (newline) , ’\0’ (NULL Character) Integers: 10, , -34 Float or Double: 2.3, , 10.6e6 String (Specified Inside Double Quotes): “HELLO” , “What a great deal.” , “5”
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Input and Output Also Known as I/O Output : Input (Scanner):
System.out.println(“Hello World!!”); Input (Scanner): import java.util.Scanner; Scanner scan = new Scanner(System.in); scan.nextInt(); scan.nextFloat(); scan.nextDouble(); scan.next(); //String to whitespace scan.nextLine(); // String to end of line All JAVA Statements End in Semicolon (;)
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Input and Output Example
import java.util.Scanner; public class MyProgram { public static void main( String [ ] args) Scanner scan = new Scanner(System.in); int numEntered; System.out.print(“Enter an integer:”); numEntered = scan.nextInt(); System.out.println(“You entered: “ + numEntered); }
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Characters and Strings
Strings in java.lang package Java.lang imported automatically
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JAVA Strings Declaration: String yourName;
Assigning a Value to a String: yourName = “A. Goose”; String Constants (Values) Must Be Enclosed in Double Quotes
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Input String Example import java.util.Scanner; public class MyProgram
{ public static void main( String [ ] args) Scanner scan = new Scanner(System.in); String lastname; System.out.print(“Enter last name:”); lastname = scan.next(); System.out.println(“You entered: “ + lastname); }
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Expressions Expression: A Sequence of One or More Identifiers and Operators that Evaluates to a Value Operator: A Symbol Expressing a Way to Modify a Value or Values (e.g., + for Addition) Operand: A Value Being Modified by an Operator Example Expressions: 5 currentHeight currentHeight + 10
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Arithmetic Expressions
Standard Arithmetic Operations Can Be Performed: Addition, Subtraction, Multiplication, Division Standard Arithmetic Operators Can Be Used for These Operations: +, -, *, / Others: % - “Modulo (Mod)” – Remainder after Integer Division Example: int num1 = 9, num2 = 5; num1 / num2 is 1 (NOT 1 point something) num1 % num2 is 4 -- Decrement (Subtract 1) ++ Increment (Add 1) num1++; is the same as num1 = num1 + 1;
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Order of Operations Precedence: Level of Importance of Operations
Multiplicative Operators Have Higher Precedence than Additive Operators: *, /, % Higher +, - Lower Associativity: Order of Operation for Equal Level Precedence Most Operators Have Left-to-Right Associativity Use Parentheses to Force Differing Precedence of Operations
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Precedence/Associativity
int num1 = 9, num2 = 6, num3 = 8, num4 = 4; num4 = num1 + num2 * num3; num4 = num1 / num2 * num3;
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