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Published byValentin Lessard Modified over 6 years ago
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Learning outcome 4 – Evaluating impact of technology
R046 – Technology in Sport Learning outcome 4 – Evaluating impact of technology
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Application of the technology
How is it used? How many sports use it? EXPLAIN THIS…
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Why was it introduced? PERFORMANCE GAMEPLAY SPECTATORSHIP
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HISTORY/TRADTION What is the background to the introduction of the technology you are evaluating? Has the governing body been reluctant to use it?
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REACTIONS? Can you find any player/performer/club reactions to the technology? Are they good or bad?
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Features of the technology…
Cost Reliability Access Reputation
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IMPACT Has it addressed the aims it sought out to achieve? Reference PERFOMRANCE, GAMEPLAY & SPECTATORSHIP DEVELOPMENTS & ADAPTATIONS to the technology – Has there been any developments? Has it triggered any other technology being used? DEVELOPMENTS to the sport- reference PERFORMANCE, GAMEPLAY, SPECTATORSHIP
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The future? What’s going to happen in the future?
Will there be more technology? Would this improve the sport or have a negative effect?
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