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Phillip Meador Urban Design 5502 MaryAlice Torres-MacDonald
Leveling Houston Phillip Meador Urban Design 5502 MaryAlice Torres-MacDonald
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Contents Research A Pattern Language Concept Design
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Research
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Case Study: Amsterdam
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Case Study Amsterdam Controls water through (but not limited to)
Canals Polders Sluice Gates Dykes
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A Pattern Language Lessons Taken from Studying Christopher Alexander
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Agricultural Valleys From A Pattern Language
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From A Pattern Language
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City Country Fingers From A Pattern Language
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Mosaic of Subcultures From A Pattern Language
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Subculture Boundaries
From A Pattern Language
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Concept
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Layering Houston Build the City up above the main water level through a series of layers that can allow water to be moved out, but slows it on site to prevent overloading the system.
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Domed City?
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Hill Community
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Taken in Hiroshima Japan
Picture by Phillip Meador
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Terraced Building Increase and show one entire building
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Terraced Building Develop if time permits
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(Place a Section here of how water moves from building to site and how the site contains it)
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Street Section
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Water Movement
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Design
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Site 1
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Site 1: Medical Center Area
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The Site
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Zooming In
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Site 1 Theoretical Design
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Understanding Site 1
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Site Character (insert a few pictures showing some of the buildings in the area)
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Current Usage
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Points of Interest
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5 Minute Walking Distances
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Current Terrain (need to find a current map of the terrain of the site)
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Design to Site
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Site 2
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Site 2: SW 610
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The Site
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Zooming In
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Site 2 Theoretical Design
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Understanding the Site
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Site Character (Insert a few pictures showing the main character of the site)
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Current Usage (Map showing the current usage)
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Points of Interest (Map showing points of Interest)
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5 Minute Walking Distances
(Map
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Current Terrain (need to find a current map of the terrain of the site)
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Design to Site (Create a morphed design that relates to the various conditions)
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Site 3
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Site 3: NW of Downtown
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The Site
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Zooming In
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The Design
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Understanding the Site
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Site Character (Insert a few pictures showing the main character of the site)
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Current Usage (Map showing the current usage)
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Points of Interest (Map showing points of Interest)
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5 Minute Walking Distances
(Map
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Current Terrain (need to find a current map of the terrain of the site)
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Design to Site (Create a morphed design that relates to the various conditions)
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