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Published byJason Eaton Modified over 6 years ago
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Developing wonder… A process model for learning, inquiry, research, and creativity for WCPSS K-8 students
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Why a systemwide model? Consistency across grade levels and schools
Scaffolding for learning and development of skills Emphasis on engagement: tapping into each student’s sense of wonder Deliberate focus on questioning Closely parallel current literacy language and strategies Why a systemwide model?
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Basic principles Thinking and research are NOT LINEAR PROCESSES
Start with COMPELLING CONTENT Develop BACKGROUND KNOWLEDGE Connect to the learner’s REAL WORLD Build on quality QUESTIONS Authentic learners need CHOICES Authentic learners have VOICES ENGAGEMENT is critical CHALLENGE leads to depth of understanding SOCIAL INTERACTION boosts success COMMUNICATION and sharing build learning communities NEW KNOWLEDGE is the goal Wise learners REFLECT and EVALUATE continually Wise teachers ASSESS and provide ongoing feedback Authentic learning and research take TIME. Basic principles
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eWISE
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Ongoing and continually – through every phase of the learning process - not just at the end
Modeling metacognition Focus on process, materials, media, and product Student-centered evaluate
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Wonder Activate thinking Generate curiosity Tap prior knowledge
Build background information Develop and frame multiple quality questions: essential, irreverent, inventive, hypothetical, probing, divergent, provocative, unanswerable? Wonder
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Construct meaning from multiple resources: text, graphics, multimedia
Use facts to build ideas Determine relationships between ideas Manage search process Record information using own words Investigate
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Synthesize Use facts to build meaning Connect ideas
Determine relationships between ideas Differentiate important or central ideas and concepts Draw conclusions Use vocabulary of content knowingly Design product(s) that create new understanding Synthesize
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Express Communicate new knowledge
Communicate clearly main idea and supporting points Use appropriate format for audience Self-assess and revise product based on feedback Encourage student freedom of expression through multiple modalities and technologies Encourage creativity Express
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