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Blood Spatter #2.

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Presentation on theme: "Blood Spatter #2."— Presentation transcript:

1 Blood Spatter #2

2 What Can We learn?

3 Blood Spatters May Reveal:
Origin(s) of bloodstain Distance of bloodstain from target Direction from which blood impacted Speed with which blood left its source Position of victim & assailant Movement of victim & assailant Number of blows, shots, etc. 3

4 Drop Size vs. Height Fallen
Single drops of blood falling from fingertip onto smooth cardboard from various heights. No change in diameter beyond 7 ft. Adapted from Introduction to Forensic Sciences, W. Eckert, CRC, 1997

5 Drop Shape vs. Target Surface
Spreads out smoothly ST of spreading edge is broken by irregular surface (Micro-droplets)

6 A blood droplet falling from various heights (ft) onto various surfaces (90 degrees)
1.5 3 7 10 1.5 3 7 10 Height/Surface smooth floor paper towel fabric

7 Angle of Impact Elongated shape; more dense at lower edge 90 80 70
60 50 40 Elongated shape; more dense at lower edge 20 30 10 Adapted from Introduction to Forensic Sciences, W. Eckert, CRC, 1997

8 Wave Cast-off Angles < 20 degrees to surface
David Sadler: Wave Cast-off Angles < 20 degrees to surface Tail of elongated stain points in direction of travel . Tail of wave cast-off points back to parent drop Parent drop wave cast-off

9 Point of Convergence 5 ml of blood squirted from a
syringe from a height of 1m Point of Convergence

10 Direction and Origin Point of Convergence Point of Origin
Two dimensional Shows direction Point of Origin Three dimensional Shows direction and height

11 2-D vs 3-D

12 Point of Convergence

13 Point of Origin Origin Height above point of convergence (Parent Drop)
Distance from point of convergence Height above point of convergence Origin length width Angle of impact = arc sin W/L (Parent Drop) 85 60 45 30

14 Tracing Origin of Bloodspots
Point of convergence method 2 dimensional; shows direction Point of origin method 3 dimensional; to include height In practice: use of string & protractor at scene use of computer at laboratory

15 Blood Spatter Velocity
Low velocity (5 f/s, 1.5 m/s) Free-falling drops, cast off from weapon Medium velocity ( f/s, m/s) Baseball bat blows High velocity (>100 f/s, >30 m/s) Gunshot, machinery


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