Download presentation
Presentation is loading. Please wait.
Published byMalcolm Mathews Modified over 6 years ago
1
For Inspiration and Recognition of Science and Technology
501(c)(3) not-for-profit organization Igniting young minds. Teaching life skills. Nurturing passions for science and technology. Practicing “Gracious Professionalism®.” For Inspiration and Recognition of Science and Technology
2
It’s a competitive sport.
It’s a life experience. It’s opportunity. It’s community. It’s amazing.
3
FIRST learning… … never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join the international, K-12, after-school, STEM* programs at any level. Participants master skills and concepts to aid in learning science and technology through innovative projects and robotics competitions, while gaining valuable career and life skills. *STEM: science, technology, engineering, and math
4
Introduction to science and technology
Design and build Challenge-related model using LEGO® components Create a Show Me poster and practice presentation skills Explore challenges facing today’s scientists Discover real-world math and science Engage in team activities guided by Jr.FLL Core Values
5
Junior FIRST® LEGO® League (Jr.FLL®): 2013/14 Season
Team Growth 3,800 teams (projected) 22,800 children, Grades K-3 Up to 6 students per team 100+ local Expos, 1 World Festival Expo 13 countries Projected
6
Create innovative solutions to challenges facing today’s scientists
Strategize, design, build, program and test an autonomous robot using LEGO MINDSTORMS® technology Apply real-world math and science concepts Develop career and life skills Become involved in their local and global community
7
FIRST® LEGO® League (FLL®): 2013/14 Season
23,000 teams (projected) 230,000 children, Grades 4-8 Up to 10 students per team 939 Qualifying Tournaments; Championship Tournaments; 1 World Festival 80+ countries Team Growth
8
Head-to-head competition using sports model
Teams design, build, program robots based on sound engineering principles Platform is reusable from year to year Develop strategic problem-solving, organization, and team-building skills Awards for competition, community outreach, design Qualify for >$13 million in scholarships
9
FIRST® Tech Challenge (FTC®):
2013/ Season Team Growth 3,000 teams (projected) 30,000 students, Grades 7-12 Up to 10 students per team 200+ Qualifying and Championship Tournaments; 1 World Championship 16 countries Projected
10
Varsity Sport for the Mind™
Strict rules, limited resources, time limits Students mentored by professional engineers Teams learn, use sophisticated hardware and software Build and compete with robots of their own design Qualify for >$19 million in scholarships
11
FIRST® Robotics Competition (FRC®): 2014 Season
2,700+ teams 68,000 high-school-age students 10 or more students per team (av. 25) 54 Regionals; 4 Qualifying Championships; 40 Qualifying Competitions; 1 FRC Championship 17 countries Team Growth
12
Founded in 1989 by inventor Dean Kamen
Devoted to helping young people discover and develop a passion for science, technology, engineering, and math (STEM). 350,000 Students 130,000+ Mentors/Volunteers/Adult Supporters 3,500+ Sponsors/Suppliers 80+ Countries 2013/14
13
For Sponsors: the most enlightened investment you could ever make.
Who is it for? For Students (grades K-12, ages 6-18): the hardest fun you’ll ever have. For Mentors, Coaches, Volunteers: the most rewarding adventure you’ll ever undertake. For Sponsors: the most enlightened investment you could ever make.
14
On the web Call 1-800-871-8326 800-871-8326 More information
Call
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.