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Java Classes and Objects 3rd Lecture

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1 Java Classes and Objects 3rd Lecture
CMSC 202 Java Classes and Objects 3rd Lecture

2 Object Creation Revisited
In earlier demo code, we wrote statements such as Date3 myDate = new Date3( ); with the comment that we were creating a new Date3 object. The expression new Date3( ) is an invocation of a constructor. A constructor is a special kind of method used to create objects and initialize the instance variables. Aug 6, 2007

3 Constructors A constructor is “a special kind of method” because
It has the same name as the class it constructs It has no return type If the class implementer does not define any constructors, the Java compiler automatically creates a constructor that has no parameters Like other methods, constructors may be overloaded. It’s good programming practice to always implement a constructor with no parameters. Aug 6, 2007

4 The Finished Date Class
public class Date { private String month; private int day; // private int year; //4 digits // no-argument constructor // implementer chooses the default month, day, year public Date( ) { month = “January”; day = 1; year = 2007; } // alternative constructor public Date( int month, int day, int year ) { setDate( month, day, year); (continued) Aug 6, 2007

5 Date Class // another alternative constructor
public Date( int newYear ) { setDate (1, 1, newYear ); } // a constructor which makes a copy of an existing Date object // discussed in more detail later public Date( Date otherDate ) { if (otherDate != null ) { month = otherDate.month; day = otherDate.day; year = otherDate.year; } else { // do nothing? } } // remaining Date methods such as setDate, accessors, mutators // equals, toString, and stringMonth } // end of Date class Aug 6, 2007

6 Using Date Constructors
public class DateDemo { public static void main( String[ ] args) { Date birthday = new Date( 1, 23, 1982 ); birthday.print( ); // January 23, 1982 Date newYears1990 = new Date( 1990 ); newYears1990.print( ); // January 1, 1990 Date holiday = new Date( birthday ); holiday.print( ); // January 23, 1982 Date defaultDate = new Date( ); defaultDate.print( ); // January 1, 1000 } Aug 6, 2007

7 Static Methods Up to now, all class methods required a calling object in order to be invoked. Date birthday = new Date( 1, 23, 1982); birthday.print( ); But there are many methods which are usable without a calling object such as simple math functions which compute the maximum and minimum of two integers. Such methods are called static methods. Although they need no calling object, static methods (like everything else in Java) must belong to a class. Aug 6, 2007

8 monthString again Recall that our Date class had a helper method that translated an integer month to a string. Note that this method does not call any other methods of the Date class, nor does it use any instance variables (month, day, year) from the Date class. If we choose, we can make this method available to users of the Date class without requiring them to create a Date object // change month number to string public static String monthString( int monthNumber ) { switch ( monthNumber ) { case 1: return "January"; case 2: return "February"; case 3: return "March"; case 4: return "April"; case 5: return "May"; case 6: return "June"; case 7: return "July"; case 8: return "August"; case 9: return "September"; case 10: return "October"; case 11: return "November"; case 12: return "December"; default: return “????”; } Aug 6, 2007

9 monthString demo Code outside of the Date class can now use monthString without creating a Date object. We prefix the method name with the name of the class instead of an object. Class MonthStringDemo { public static void main( String [ ] args) String month = Date.monthString( 6 ); System.out.println( month ); } Aug 6, 2007

10 Rules for Static Methods
Since static methods have no calling object, they have no this. Therefore static methods cannot Refer to any instance variables of the class Invoke any method that has an implicit or explicit this for a calling object Static methods may, however, invoke other static methods or refer to static variables Aug 6, 2007

11 Copyright © 2008 Pearson Addison-Wesley.
Static Variables A static variable is a variable that belongs to the class as a whole, and not just to one object There is only one copy of a static variable per class, unlike instance variables where each object has its own copy All objects of the class can read and change a static variable Although a static method cannot access an instance variable, a static method can access a static variable A static variable is declared like an instance variable, with the addition of the modifier static private static int myStaticVariable; Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 11

12 Copyright © 2008 Pearson Addison-Wesley.
Static Variables A static variable should always be defined private, unless it is also a defined constant The value of a static defined constant cannot be altered, therefore it is safe to make it public. Making it public allows other code to use it. In addition to static, the declaration for a static defined constant must include the modifier final, which indicates that its value cannot be changed public static final int BIRTH_YEAR = 1954; When referring to such a defined constant outside its class, use the name of its class in place of a calling object int year = MyClass.BIRTH_YEAR; Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 12

13 Copyright © 2008 Pearson Addison-Wesley.
Static Variables Static variables can be declared and initialized at the same time private static int myStaticVariable = 0; If not explicitly initialized, a static variable will be automatically initialized to a default value boolean static variables are initialized to false Other primitive types static variables are initialized to the zero of their type Class type static variables are initialized to null It is always preferable to explicitly initialize static variables rather than rely on the default initialization Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 13

14 Copyright © 2008 Pearson Addison-Wesley.
The Math Class The Math class provides a number of standard mathematical methods It is found in the java.lang package, so it does not require an import statement All of its methods and data are static, therefore they are invoked with the class name Math instead of a calling object The Math class has two predefined constants, E (e, the base of the natural logarithm system) PI (, ) area = Math.PI * radius * radius; Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 14

15 Some Methods in the Class Math (Part 1 of 5)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 15

16 Some Methods in the Class Math (Part 2 of 5)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 16

17 Some Methods in the Class Math (Part 3 of 5)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 17

18 Some Methods in the Class Math (Part 4 of 5)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 18

19 Some Methods in the Class Math (Part 5 of 5)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 19

20 Static Review Given the skeleton class definition below public class C
{ public int a = 0; public static int b = 1; public void f ( ) { …} public static void g ( ) {…} } Can body of f( ) refer to a? Can body of f( ) refer to b? Can body of g( ) refer to a? Can body of g( ) refer to b? What are the rules? Aug 6, 2007

21 Wrapper Classes Wrapper classes provide a class type corresponding to each of the primitive types This makes it possible to have class types that behave somewhat like primitive types The wrapper classes for the primitive types byte, short, long, float, double, and char are (in order) Byte, Short, Long, Float, Double, and Character Wrapper classes also contain a number of useful predefined constants and static methods Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 21

22 Copyright © 2008 Pearson Addison-Wesley.
Wrapper Classes Boxing: the process of going from a value of a primitive type to an object of its wrapper class To convert a primitive value to an "equivalent" class type value, create an object of the corresponding wrapper class using the primitive value as an argument The new object will contain an instance variable that stores a copy of the primitive value Unlike most other classes, a wrapper class does not have a no-argument constructor Integer integerObject = new Integer(42); The value inside a Wrapper class is immutable (it can’t be changed) Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 22

23 Copyright © 2008 Pearson Addison-Wesley.
Wrapper Classes Unboxing: the process of going from an object of a wrapper class to the corresponding value of a primitive type The methods for converting an object from the wrapper classes Byte, Short, Integer, Long, Float, Double, and Character to their corresponding primitive type are (in order) byteValue, shortValue, intValue, longValue, floatValue, doubleValue, and charValue None of these methods take an argument int i = integerObject.intValue(); Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 23

24 Automatic Boxing and Unboxing
Starting with version 5.0, Java can automatically do boxing and unboxing Instead of creating a wrapper class object using the new operation (as shown before), it can be done as an automatic type cast: Integer integerObject = 42; Instead of having to invoke the appropriate method (such as intValue, doubleValue, charValue, etc.) in order to convert from an object of a wrapper class to a value of its associated primitive type, the primitive value can be recovered automatically int i = integerObject; Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 24

25 Constants and Static Methods in Wrapper Classes
Wrapper classes include useful constants that provide the largest and smallest values for any of the primitive number types For example, Integer.MAX_VALUE, Integer.MIN_VALUE, Double.MAX_VALUE, Double.MIN_VALUE, etc. The Boolean class has names for two constants of type Boolean Boolean.TRUE and Boolean.FALSE are the Boolean objects that correspond to the values true and false of the primitive type boolean Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 25

26 Constants and Static Methods in Wrapper Classes
Wrapper classes have static methods that convert a correctly formed string representation of a number to the number of a given type The methods Integer.parseInt, Long.parseLong, Float.parseFloat, and Double.parseDouble do this for the primitive types (in order) int, long, float, and double Wrapper classes also have static methods that convert from a numeric value to a string representation of the value For example, the expression Double.toString(123.99); returns the string value "123.99" The Character class contains a number of static methods that are useful for string processing Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 26

27 Methods in the Class Character (1 of 3)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 27

28 Methods in the Class Character (2 of 3)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 28

29 Methods in the Class Character ( 3 of 3)
Aug 6, 2007 Copyright © 2008 Pearson Addison-Wesley. All rights reserved 29


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