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Published byLorin Smith Modified over 6 years ago
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Kinematics Kinematics is the science of describing the motion of objects using words, diagrams, numbers, graphs, and equations.
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Describing Motion with Position vs. Time Graphs
Ex:car moving with a constant, rightward (+) velocity of 10 m/s. What would a graph for this motion look like?
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Determining Velocity on a p vs.t Graph
The slope of a position-time graph is the average velocity!!!!!!!!!!! Pick two points on the line and determine their coordinates. Determine the difference in y-coordinates of these two points (rise). Determine the difference in x-coordinates of these two points (run). Divide the difference in y-coordinates (rise) by the difference in x-coordinates (run).
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25m-5m =20m =4m/s 5s - 0s s
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What can you say about the motion of the two objects represented in these graphs?
Slow, moving right (+) Constant Velocity Fast, moving right (+) Constant Velocity
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What can you say about the motion of the two objects represented in the graphs?
Slow, moving left (–) Constant Velocity Fast, moving left (–) Constant Velocity
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What if the object does not travel at a constant velocity?
Acceleration is a vector quantity which is defined as "the rate at which an object changes its velocity." An object is accelerating if it is changing its velocity The shape of a position vs. time graph can tell you what kind of motion is occurring: Straight line = constant velocity Curved line = changing velocity= acceleration
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Ex. 2 A car that is moving rightward and speeding up or accelerating in + direction.
What would its graph look like?
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Note that the constant velocity object has a constant slope and the accelerating object has a non-constant slope.
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Some data collected on a Northward moving object
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The Direction of the Acceleration Vector
Since acceleration is a vector quantity, it has a direction associated with it. The direction of the acceleration vector depends on two things: whether the object is speeding up or slowing down whether the object is moving in the + or - direction
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The general RULE OF THUMB is:
If an object is slowing down, then its acceleration is in the opposite direction of its motion.
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Slow to fast, moving right (+), acceleration in +
direction Fast to slow, moving right (+) deceleration= negative acc.
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Moving left (–) Velocity; Slow to Fast,
Acceleration (-) Leftward (-) Velocity; Fast to Slow Acceleration (+)
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Velocity vs. time graphs
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Some practice with graph shapes
1. Sketch a position-time graph for an object which is moving with a constant, positive velocity. 2. Sketch a position-time graph for an object which is moving with a constant, negative velocity. 3. Sketch a position-time graph for an object moving in the + dir'n and accelerating from a low velocity to a high velocity. 4. Sketch a position-time graph for an object moving in the + dir'n and accelerating from a high velocity to a low velocity. 5. Sketch a position-time graph for an object moving in the - dir'n and accelerating from a high velocity to a low velocity. 6. Sketch a position-time graph for an object moving in the - dir'n and accelerating from a low velocity to a high velocity.
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7. Sketch a position-time graph for an object moving in the + dir'n with constant speed; first a slow constant speed and then a fast constant speed. 8. Sketch a position-time graph for an object moving in the + dir'n with constant speed; first a fast constant speed and then a slow constant speed. 9. Sketch a position-time graph for an object moving in the - dir'n with constant speed; first a slow constant speed and then a fast constant speed. 10. Sketch a position-time graph for an object moving in the - dir'n with constant speed; first a fast constant speed and then a slow constant speed. 11. Sketch a position-time graph for an object which moves in the + direction at a slow constant speed and then in a - direction at a fast constant speed. 12. Sketch a position-time graph for an object which moves in the + direction at a fast constant speed and then in a - direction at a slow constant speed. 13. Sketch a position-time graph for an object which moves in the - direction at a slow constant speed and then in a + direction at a fast constant speed.
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