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Distributed Systems CS 15-440
Synchronization – Part III Lecture 10, October 5, 2016 Mohammad Hammoud
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Today… Last Session: Logical Clocks Today’s Session:
Distributed Mutual Exclusion Election Algorithms Announcements: Midterm exam is on Wednesday, Oct 12 (it is open book, open notes) PS3 is out. It is due on Monday, Oct 17 Project II is out. It is due on Oct 23 by midnight
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Where do We Stand in the Synchronization Chapter?
Previous two lectures Time Synchronization Physical Clock Synchronization (or, simply, Clock Synchronization) Here, actual time on the computers are synchronized Logical Clock Synchronization Computers are synchronized based on the relative ordering of events Mutual Exclusion How to coordinate between processes that access the same resource? Election Algorithms Here, a group of entities elect one entity as the coordinator for solving a problem Today’s lecture
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Summary of Lamport’s Clock
Lamport advocated using logical clocks Processes synchronize based on the time values of their logical clocks rather than the absolute time values of their physical clocks Which applications in DS need logical clocks? Applications with provable ordering of events Perfect physical clock synchronization is hard to achieve in practice. Hence we cannot provably order the events Applications with rare events Events are rarely generated, and physical clock synchronization overhead is not justified However, Lamport’s clock cannot guarantee perfect ordering of events by just observing the time values of two arbitrary events
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Limitation of Lamport’s Clock
Lamport’s Clock ensures that if ab, then C(a) < C(b) However, it does not say anything about any two arbitrary events a and b by only comparing their time values For any two arbitrary events a and b, C(a) < C(b) does not mean that ab Example: P1 P2 P3 Compare m1 and m3 m1:6 6 8 10 m2:20 P2 can infer that m1m3 12 16 20 18 24 30 m3:32 24 32 40 Compare m1 and m2 30 40 50 P2 cannot infer that m1m2 or m2m1 36 48 60 42 61 56 70 48 64 80 54 54 72 90 60 80 100
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Logical Clocks We will study two types of logical clocks
Lamport’s Clock Vector Clocks
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Vector Clocks Vector Clocks was proposed to overcome the limitation of Lamport’s clock (i.e., C(a)< C(b) does not mean that ab) The property of inferring that a occurred before b is known as the causality property A Vector clock for a system of N processes is an array of N integers Every process Pi stores its own vector clock VCi Lamport’s time values for events are stored in VCi VCi(a) is assigned to an event a If VCi(a) < VCi(b), then we can infer that ab (or more precisely, that event a causally precedes event b)
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Updating Vector Clocks
Vector clocks are constructed by the following two properties: VCi[i] is the number of events that have occurred at process Pi so far VCi[i] is the local logical clock at process Pi If VCi[j]= k, then Pi knows that k events have occurred at Pj VCi[j] is Pi’s knowledge of the local time at Pj Increment VCi whenever a new event occurs Pass VCj along with the message
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Vector Clock Update Algorithm
Whenever there is a new event at Pi, increment VCi[i] When a process Pi sends a message m to Pj: Increment VCi[i] Set m’s timestamp ts(m) to the vector VCi When message m is received process Pj : VCj[k] = max(VCj[k], ts(m)[k]) ; (for all k) Increment VCj[j] VC0=(0,0,0) VC0=(1,0,0) VC0=(2,0,0) P0 m:(2,0,0) VC1=(0,0,0) VC1=(2,1,0) P1 VC2=(0,0,0) P2
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Inferring Events with Vector Clocks
Let a process Pi send a message m to Pj with timestamp ts(m), then: Pj knows the number of events at the sender Pi that causally precede m (ts(m)[i] – 1) denotes the number of events at Pi Pj also knows the minimum number of events at other processes Pk that causally precede m (ts(m)[k] – 1) denotes the minimum number of events at Pk VC0=(0,0,0) VC0=(1,0,0) VC0=(2,0,0) P0 m:(2,0,0) VC1=(0,0,0) VC1=(0,1,0) VC1=(2,2,0) VC1=(2,3,0) P1 m’:(2,3,0) VC2=(0,0,0) VC2=(2,3,1) P2
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Enforcing Causal Communication
Assume that messages are multicast within a group of processes, P0, P1 and P2 To enforce causally-ordered multicasting, the delivery of a message m sent from Pi to Pj can be delayed until the following two conditions are met: ts(m)[i] = VCj[i] + 1 (Condition I) ts(m)[k] <= VCj[k] for all k != i (Condition II) Assuming that Pi only increments VCi[i] upon sending m and adjusts VCi[k] to max{VCi[k], ts(m)[k]} for each k upon receiving a message m’ VC0=(0,0,0) VC0=(1,0,0) VC0=(1,1,0) P0 m:(1,0,0) m:(1,1,0) VC1=(0,0,0) VC1=(1,0,0) VC1=(1,1,0) P1 VC2=(0,0,0) VC2=(1,0,0) VC2=(1,1,0) P2 VC2=(1,1,0) Condition II does not hold Delay delivery
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Summary – Logical Clocks
Logical Clocks are employed when processes have to agree on relative ordering of events, but not necessarily actual time of events Two types of Logical Clocks Lamport’s Logical Clocks Supports relative ordering of events across different processes by using the happened-before relationship Vector Clocks Supports causal ordering of events
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Overview Time Synchronization Mutual Exclusion Election Algorithms
Clock Synchronization Logical Clock Synchronization Mutual Exclusion Election Algorithms
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Need for Mutual Exclusion
Distributed processes need to coordinate to access shared resources Example: Writing a file in a Distributed File System Client A Server Client C Read from file abc.txt Write to file abc.txt P1 P3 Distributed File abc.txt Client B P2 Write to file abc.txt In uniprocessor systems, mutual exclusion to a shared resource is provided through operating system support. However, such support is insufficient to enable mutual exclusion of distributed entities In Distributed Systems, processes coordinate accesses to a shared resource by passing messages to enforce distributed mutual exclusion
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Types of Distributed Mutual Exclusion
Mutual exclusion algorithms are classified into two categories Permission-based Approaches A process, which wants to access a shared resource, requests the permission from one or more coordinators Token-based Approaches Each shared resource has a token Token is circulated among all the processes A process can access the resource if it has the token Request to access Coordinator C1 Client 1 Grant P1 Server Access Resource Server Resource Access Access Access Client 1 Client 2 Client 3 P1 P2 P3 Token Token Token
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Overview Time Synchronization Mutual Exclusion Election Algorithms
Clock Synchronization Logical Clock Synchronization Mutual Exclusion Permission-based Approaches Token-based Approaches Election Algorithms
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Permission-based Approaches
There are two types of permission-based mutual exclusion algorithms Centralized Algorithms Decentralized Algorithms We will study an example of each type of algorithms
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a. A Centralized Algorithm
One process is elected as a coordinator (C) for a shared resource Coordinator maintains a Queue of access requests Whenever a process wants to access the resource, it sends a request message to the coordinator to access the resource When the coordinator receives the request: If no other process is currently accessing the resource, it grants the permission to the process by sending a “grant” message If another process is accessing the resource, the coordinator queues the request, and may not reply to the request The process releases the exclusive access after accessing the resource The coordinator will then send the “grant” message to the next process in the queue P0 P1 P2 Rel Req Grant Access Req Grant Access Resource C P2 P1 Queue
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Discussion about Centralized Algorithm
Blocking vs. Non-blocking Requests The coordinator can block the requesting process until the resource is free Otherwise, the coordinator can send a “permission-denied” message back to the process The process can poll the coordinator at a later time, or The coordinator queues the request. Once the resource is released, the coordinator will send an explicit “grant” message to the process The algorithm guarantees mutual exclusion, and is simple to implement Fault-Tolerance: Centralized algorithm is vulnerable to a single-point of failure (at coordinator) Processes cannot distinguish between dead coordinator and request blocking Performance Bottleneck: In a large system, single coordinator can be overwhelmed with requests
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b. A Decentralized Algorithm
To avoid the drawbacks of the centralized algorithm, Lin et al. [1] advocated a decentralized mutual exclusion algorithm Assumptions: Distributed processes are in a Distributed Hash Table (DHT) based system Each resource is replicated n times The ith replica of a resource rname is named as rname-i Every replica has its own coordinator for controlling access The coordinator for rname-i is determined by using a hash function Approach: Whenever a process wants to access the resource, it will have to get a majority vote from m > n/2 coordinators If a coordinator does not want to vote for a process (because it has already voted for another process), it will send a “permission-denied” message to the process
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A Decentralized Algorithm – An Example
If n=10 and m=7, then a process needs at-least 7 votes to access the resource C1 rname-1 Req Access C2 rname-2 5 6 7 3 4 2 1 P0 OK C3 rname-3 C4 rname-4 Req C5 rname-5 1 3 2 P1 OK C6 rname-6 Deny C7 rname-7 Deny C8 rname-8 C9 rname-9 C10 rname-10 Pi n = Number of votes gained = Process i Cj = Coordinator j rname-x xth replica = of a resource rname
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Fault-tolerance in Decentralized Algorithm
The decentralized algorithm assumes that the coordinator recovers quickly from a failure However, the coordinator would have reset its state after recovery Coordinator could have forgotten any vote it had given earlier Hence, the coordinator may incorrectly grant permission to the processes Mutual exclusion cannot be deterministically guaranteed But, the algorithm probabilistically guarantees mutual exclusion
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Probabilistic Guarantees in the Decentralized Algorithm
What is the minimum number of coordinators who should fail for violating mutual exclusion? At least n-m+1 coordinators should fail Let the probability of violating mutual exclusion be Pv Derivation of Pv Let T be the lifetime of the coordinator Let p=Δt/T be the probability that a coordinator crashes during time-interval Δt Let P[k] be the probability that k out of m coordinators crash during the same interval We compute the mutual exclusion violation probability Pv by: In practice, this probability should be very small For T=3 hours, Δt=10 s, n=32, and m=0.75n : Pv =10-40
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Overview Time Synchronization Mutual Exclusion Election Algorithms
Clock Synchronization Logical Clock Synchronization Mutual Exclusion Permission-based Approaches Token-based Approaches Election Algorithms
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A Token Ring Algorithm In the Token Ring algorithm, each resource is associated with a token The token is circulated among the processes The process with the token can access the resource How the token is circulated among processes? Resource Access T T All processes form a logical ring where each process knows its next process One process is given the token to access the resource The process with the token has the right to access the resource If the process has finished accessing the resource OR does not want to access the resource: it passes the token to the next process in the ring P0 P1 P2 P3 P4 P5 P6 P7 T T T T T T
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Discussion about Token Ring
Token ring approach provides deterministic mutual exclusion There is one token, and the resource cannot be accessed without a token Token ring approach avoids starvation Each process will receive the token Token ring has a high-message overhead When no processes need the resource, the token circulates at a high-speed If the token is lost, it must be re-generated Detecting the loss of the token is difficult (especially if the amount of time between successive appearances of the token is unbounded) Dead processes must be purged from the ring ACK based token delivery can assist in purging dead processes
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Comparison of Mutual Exclusion Algorithms
Delay before a process can access the resource (in message times) Number of messages required for a process to access and release the shared resource Problems Centralized Decentralized Token Ring 2 3 Coordinator crashes 2mk 2mk + m; k=1,2,… Large number of messages Token may be lost Ring can cease to exist since processes crash 0 to (n-1) 1 to ∞ Assume that: n = Number of processes in the distributed system For the Decentralized algorithm: m = minimum number of coordinators who have to agree for a process to access a resource k = average number of requests made by the process to a coordinator to request for a vote
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Overview Time Synchronization Mutual Exclusion Election Algorithms
Clock Synchronization Logical Clock Synchronization Mutual Exclusion Permission-based Approaches Token-based Approaches Election Algorithms
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Election in Distributed Systems
Many distributed algorithms require one process to act as a coordinator Typically, it does not matter which process is elected as the coordinator Time server Client 1 Server Resource P1 Coordinator C1 Home Node Selection in Naming Berkeley Clock Synchronization Algorithm A Centralized Mutual Exclusion Algorithm
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Election Process Any process Pi in the DS can initiate the election algorithm that elects a new coordinator At the termination of the election algorithm, the elected coordinator process should be unique Every process may know the process ID of every other process, but it does not know which processes have crashed Generally, we require that the coordinator is the process with the largest process ID The idea can be extended to elect best coordinator Example: Election of a coordinator with least computational load If the computational load of process Pi denoted by loadi, then coordinator is the process with highest 1/loadi. Ties are broken by sorting process ID.
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Election Algorithms We will study two election algorithms
Bully Algorithm Ring Algorithm
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1. Bully Algorithm A process initiates election algorithm when it notices that the existing coordinator is not responding Process Pi calls for an election as follows: Pi sends an “Election” message to all processes with higher process IDs When process Pj with j>i receives the message, it responds with a “Take-over” message. Pi no more contests in the election Process Pj re-initiates another call for election. Steps 1 and 2 continue If no one responds, Pi wins the election. Pi sends “Coordinator” message to every process 1 5 6 3 7 4 2 Take-Over Election Election Take-Over Coordinator Election Election Take-over Election Election X
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2. Ring Algorithm This algorithm is generally used in a ring topology When a process Pi detects that the coordinator has crashed, it initiates an election algorithm Pi builds an “Election” message (E), and sends it to its next node. It inserts its ID into the Election message When process Pj receives the message, it appends its ID and forwards the message If the next node has crashed, Pj finds the next alive node When the message gets back to the process that started the election: it elects process with highest ID as coordinator, and changes the message type to “Coordination” message (C) and circulates it in the ring E: 5,6,0 C: 6 E: 5,6,0,1 C: 6 1 2 3 4 5 6 7 E: 5,6,0,1,2 C: 6 X E: 5,6 C: 6 E: 5,6,0,1,2,3 C: 6 C: 6 E: 5 C: 6 E: 5,6,0,1,2,3,4
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Comparison of Election Algorithms
Number of Messages for Electing a Coordinator Problems Bully Algorithm Ring Algorithm O(n2) Large message overhead 2n An overlay ring topology is necessary Assume that: n = Number of processes in the distributed system
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Summary of Election Algorithms
Election algorithms are used for choosing a unique process that will coordinate certain activities At the end of the election algorithm, all nodes should uniquely identify the coordinator We studied two algorithms for election Bully algorithm Processes communicate in a distributed manner to elect a coordinator Ring algorithm Processes in a ring topology circulate election messages to choose a coordinator
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Election in Large-Scale Networks
Bully Algorithm and Ring Algorithm scale poorly with the size of the network Bully Algorithm needs O(n2) messages Ring Algorithm requires maintaining a ring topology and requires 2n messages to elect a leader In large networks, these approaches do not scale well We discuss a scalable election algorithm for large-scale peer-to-peer networks
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Election in Large-Scale Peer-to-Peer Networks
Many P2P networks have a hierarchical architecture for balancing the advantages between centralized and distributed networks Typically, P2P networks are neither completely unstructured nor completely centralized Centralized networks are efficient and, they easily facilitate locating entities and data Flat unstructured peer-to-peer networks are robust, autonomous and balances load between all peers
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Super-peers In large unstructured Peer-to-Peer Networks, the network is organized into peers and super-peers A super-peer is an entity that does not only participate as a peer, but also carries on an additional role of acting as a leader for a set of peers Super-peer acts as a server for a set of client peers All communication from and to a regular peer proceeds through a super-peer It is expected that super-peers are long-lived nodes with high-availability Super Peer Regular Peer Super-Peer Network
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Super-Peers – Election Requirements
In a hierarchical P2P network, several nodes have to be selected as super-peers Traditionally, only one node is selected as a coordinator Requirements for a node being elected as a super-peer Super-peers should be evenly distributed across the overlay network There should be a predefined proportion of super-peers relative to the number of regular peers Each super-peer should not need to serve more than a fixed number of regular peers
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Election of Super-peers in a DHT-based system
m k
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Next Class Consistency and Replication- Part I
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References [1] Shi-Ding Lin, Qiao Lian, Ming Chen and Zheng Zhang, “A Practical Distributed Mutual Exclusion Protocol in Dynamic Peer-to-Peer Systems”, Lecture Notes in Computer Science, 2005, Volume 3279/2005, 11-21, DOI: / _2 [2]
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