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Published byNoah Shepherd Modified over 6 years ago
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The Urban Game The story of Villemezville from sleepy little village to industrial town.
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Villemezville 1700 Draw a river across your paper connecting east to west; the river should be about 1 inch wide draw a simple wooden bridge crossing the river draw 2 roads one running north to south and crossing the river at the bridge and one running from east to west. Neither road need be a straight line. Draw 10 houses 1 church 1 cemetery 1 store 1 pub 1 coalmine at least 50 trees
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Round 1 1 nice home Construct a canal [this must run parallel to river]
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Round 2 Add 5 houses
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Round 3 Fence off an area 3X3 inches to be reserved as commons
5 houses 1 nice house
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Round 4 1 factory [no smoke] this must be on the river bank since it uses water power not the canal 5 houses for workers
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Round 5 15 houses 1 church 1 pub 1 store
You may draw additional roads and 1 additional bridge
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Round 6 5 new factories on the river bank 5 houses
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Round 7 5 Tenements
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Round 8 1 store 1 pub 1 church 1 school for wealthy families [boys only] Be sure to make the churches convenient to the worker’s houses
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Round 9 5 pubs Destroy 5 houses 4 tenements
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Round 10 2 special homes 1 factory 15 houses for managers
You may remove trees if necessary
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Round 11 10 factories—with smoke [these do not have to be on the river] Add smoke to all factories 1 nice house 5 houses 1 tenement
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Round 12 1 new coal mine Replace the wooden bridge with an iron bridge
5 houses
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Round 13 1 coal mine 1 cemetery
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Round 14 1 major railroad connecting all factories to the coal mines [this must be one continuous track] You may build additional bridges as needed 5 houses
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Round 15 1 jail 2 pubs 2 tenements
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Round 16 2 hospitals 1 cemetery
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Round 17 1 railroad passing east to west through the town 5 houses
1 tenement
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Round 18 1 theater 1 museum 2 private schools [mark these with a P]
1 nice house
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Round 19 1 cemetery 1 jail 1 hospital
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Round 20 20 houses 5 tenements 2 stores 1 church 5 factories 1 pub
2 nice houses 1 special house
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