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Societal Issues in Computing (COMP466)

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Presentation on theme: "Societal Issues in Computing (COMP466)"— Presentation transcript:

1 Societal Issues in Computing (COMP466)
Chapter 6 E-Commerce Applications and Security Prepared by: Qasem Obeidat

2 Overview of Electronic Commerce
Internet used as a worldwide distribution channel for goods, services, managerial and professional jobs This is profoundly changing economics, markets and industry structure, products and services and their flow, consumer segmentation, consumer values, consumer behavior, jobs, and labor markets The impact may be even greater on societies and politics, and on the way we see the world and ourselves in it

3 Electronic Commerce: Definitions and Concepts
E-commerce defined from the following perspectives: Communications: delivery of goods, services, information, or payments over computer networks or any other electronic means Commercial (trading): provides capability of buying and selling products, services, and information on the Internet and via other online services

4 Electronic Commerce: Definitions and Concepts (Cont…)
e-business: a broader definition of EC, which includes: buying and selling of goods and services servicing customers collaborating with business partners conducting electronic transactions within an organization

5 Electronic Commerce: Definitions and Concepts (Cont…)
Pure vs. Partial EC depends upon the degree of digitization (the transformation from physical to digital) of: 1. the product (service) sold; 2. the process; and for 3. the delivery agent (or digital intermediary) (e.g. Amazon.com and etoys.com) Brick-and-Mortar organizations are old-economy organizations (corporations) that perform most of their business off-line, selling physical products by means of physical agents

6 Electronic Commerce: Definitions and Concepts (Cont…)
Virtual (pure-play) organizations conduct their business activities solely online, e.g. eBay Click-and-mortar organizations conduct some EC activities, but do their primary business in the physical world, e.g. Cisco Electronic market (e-marketplace) online marketplace where buyers and sellers meet to exchange goods, services, money, or information

7 Electronic Commerce: Definitions and Concepts (Cont…)
Interorganizational information systems (IOSs) allow routine transaction processing and information flow between two or more organizations Intraorganizational information systems enable EC activities to go on within individual organizations

8 The Dimensions of Electronic Commerce

9 The EC Framework, Classification, and Content
Three major types (forms) of e-commerce: Business-to-Consumer (B2C) : online transactions are made between businesses and individual consumers Business-to-Business (B2B): businesses make online transactions with other businesses Estimates of worldwide sales $1.9 trillion in 2002 Projected $8.5 trillion by 2005 Consumer-to-consumer (C2C) Takes place on online auction sites Make buying and selling unique items easy Your item is visible to anyone in the world with an Internet connection

10 EC Framework EC applications are supported by infrastructure and by five support areas: People Public policy Marketing and advertising Support services Business partnerships

11 EC Framework (Cont…)

12 Classification of EC by Transactions or Interactions
business-to-consumer (B2C) : online transactions are made between businesses and individual consumers business-to-business (B2B): businesses make online transactions with other businesses e-tailing: online retailing, usually B2C business-to-business-to-consumer (B2B2C): e-commerce model in which a business provides some product or service to a client business that maintains its own customers

13 Classification of EC by Transactions or Interactions (cont.)
consumer-to-business (C2B): e-commerce model in which individuals use the Internet to sell products or services to organizations or individuals seek sellers to bid on products or services they need consumer-to-consumer (C2C): e-commerce model in which consumers sell directly to other consumers

14 Classification of EC by Transactions or Interactions (cont.)
peer-to-peer (P2P): technology that enables networked peer computers to share data and processing with each other directly; can be used in C2C, B2B, and B2C e-commerce mobile commerce (m-commerce): e-commerce transactions and activities conducted in a wireless environment location-based commerce (l-commerce): m-commerce transactions targeted to individuals in specific locations, at specific times

15 Classification of EC by Transactions or Interactions (cont.)
intrabusiness EC: e-commerce category that includes all internal organizational activities that involve the exchange of goods, services, or information among various units and individuals in an organization business-to-employees (B2E): e-commerce model in which an organization delivers services, information, or products to its individual employees

16 Classification of EC by Transactions or Interactions (cont.)
collaborative commerce (c-commerce): e-commerce model in which individuals or groups communicate or collaborate online e-learning: the online delivery of information for purposes of training or education exchange (electronic): a public electronic market with many buyers and sellers (Create a marketplace to bring together many buyers and sellers) Advantages: Reduced costs of procurement (purchasing) The ability to consider many suppliers

17 Classification of EC by Transactions or Interactions (cont.)
exchange-to-exchange (E2E): e-commerce model in which electronic exchanges formally connect to one another the purpose of exchanging information e-government: e-commerce model in which a government entity buys or provides goods, services, or information to businesses or individual citizens

18 The Interdisciplinary Nature of EC
Major EC disciplines Computer science Marketing Consumer behavior Finance Economics Management information systems

19 The Future of EC the future is bright
2004—total online shopping and B2B transactions in the US between $3 to $7 trillion by 2008: number of Internet users worldwide should reach 750 million 50 percent of Internet users will shop EC growth will come from: B2C B2B e-government e-learning B2E c-commerce the future is bright

20 Benefits of EC Benefits to organizations Rapid time-to-market
Lower communication costs Efficient procurement Improved customer relations Up-to-date company material No city business permits and fees Other benefits Global reach Cost reduction Supply chain improvements Extended hours: 24/7/365 Customization New business models Vendors’ specialization

21 Benefits of EC (Cont…) Benefits to consumers Participation in auctions
Electronic communities “Get it your way” No sales tax Ubiquity More products and services Cheaper products and services Instant delivery Information availability

22 Benefits of EC (Cont…) Benefits to society Telecommuting
Higher standard of living Hope for the poor Availability of public services

23 Limitations of EC

24 Barriers of EC Security Trust and risk Lack of qualified personnel
Lack of business models Culture User authentication and lack of public key infrastructure Organization Fraud Slow navigation on the Internet Legal issues

25 Ecommerce Security Issues
Keeping your site and customer data safe. Customer Security: Basic Principles Any system has to meet four requirements: privacy: information must be kept from unauthorized parties. integrity: message must not be altered or tampered with. authentication: sender and recipient must prove their identities to each other. non-repudiation: proof is needed that the message was indeed received.

26 Basic Security Issues Authentication
The process by which one entity verifies that another entity is who he, she, or it claims to be Authorization The process that ensures that a person has the right to access certain resources Auditing The process of collecting information about attempts to access particular resources, use particular privileges, or perform other security actions

27 General Security Issues at EC Sites

28 Electronic Payment Systems
E-Payment: is An electronic payment made via a web browser for goods and services using credit or debit cards.

29 Electronic Payment Systems (Cont…)
The Payment Revolution A number of factors impact whether a particular method of e-payment become popular: Does the e-payment system require the payer to install specialized software components? How safe is the transfer or payment process? How large is the payment? Is it easy to use? What are the transaction fees?

30 Electronic Payment Systems (Cont…)
payment card Electronic card that contains information that can be used for payment purposes Three forms of payment cards: Credit cards (Visa, MasterCard) Charge cards (American Express, Diner’s Club) Debit cards (Visa, MasterCard)

31 Electronic Payment Systems (Cont…)
Processing Credit Cards Online * Three basic configurations for processing online payment: authorization Determines whether a buyer’s card is active and whether the customer has sufficient funds settlement Transferring money from the buyer’s to the merchant’s account payment service provider (PSP) A third-party service facilitating transfer of funds between merchants and customers via financial networks

32 E-Auctions auction Market mechanism by which buyers make bids and sellers place offers; characterized by the competitive and dynamic nature by which the final price is reached electronic auctions (e-auctions) Auctions conducted online dynamic pricing Prices that are determined based on supply and demand relationships at any given time

33 Fundamentals of Dynamic Pricing and E-Auctions
One Buyer, One Seller Popular in B2B Each party can use negotiation, bargaining, or bartering One Seller, Many Potential Buyers - forward auction An auction in which a seller offers a product to many potential buyers - sealed-bid auction Auction in which each bidder bids only once; a silent auction, in which bidders do not know who is placing bids or what the prices are - Vickrey auction An auction in which the highest bidder wins but pays only the second-highest bid

34 Fundamentals of Dynamic Pricing and E-Auctions (Cont…)
One Buyer, Many Potential Sellers - reverse auction Auction in which the buyer places an item for bid (tender) on a request for quote (RFQ) system, potential suppliers bid on the job, with the price reducing sequentially, and the lowest bid wins; used mainly in B2B and G2B e-commerce - “name-your-own-price” model Auction model in which would-be buyers specify the price (and other terms) they are willing to pay to any willing seller; a C2B model, pioneered by Priceline.com Many Sellers, Many Buyers ….

35 Benefits of E-Auctions
- Benefits to Sellers Increased revenues Optimal price setting Removal of expensive intermediaries Better customer relationships Liquidation Lower transaction costs Lower administrative costs

36 Benefits of E-Auctions (Cont…)
- Benefits of E-Auctions to Buyers Opportunities to find unique items and collectibles Lower prices Entertainment Anonymity Convenience

37 Benefits of E-Auctions (Cont…)
- Benefits to E-Auctioneers Higher repeat purchases A stickier Web site Expansion of the auction business

38 Limitations of E-Auctions
Possibility of fraud Limited participation Security Auction software Long cycle time Monitoring time Equipment for buyers Order fulfillment costs


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