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LeMay Center Wargaming Directorate
Air Force Wargaming Institute 1 October 2018
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Mission “Realistic, challenging and relevant in-house and distributed wargames to produce strategic and critical thinking for the Air Force” Organizations Supported: AWC, ACSC, CPD, DTRA, JAG, AFRL, TRANSCOM, AFGSC, PACAF, Allies …and counting!
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Who We Are/What We Do 60 Personnel – Military/Civilian
Includes 3 analysts 2 Divisions: Technology, Operations Technology: IT Infrastructure Software Development Operations: Design, execute, analyze wargames Operations in any security domain 25 Wargame rooms – up to 300 players Operations room – up to 50 controllers Formal Briefing room – up to 123 Internal cable TV (road to war, updates)
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Process Overview Where we began 1 developer 1 game per year
Educational support focus with “Title X” hosting duties Where we are today Shorter development, focused More games per year Analysis tailored to need Integrating innovators, accelerating decisions Where we are going Developing options for leaders Blending educational processes and analytical/exploratory games Definition Preparation Execution Testing Design Development Post-game Analysis
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Exploratory Wargaming
Engineering & Design Process Wargaming (Qualitative analysis) Traditional M&S (Interactions of defined systems… quantitative M&S) Must Have Desired Optional “Must Have” = Required by most Blue plans or high risk option using current capes “Desired” = Required by many Blue plans or limited current capes “Optional” = Sometimes required by Blue plans or duplicates existing capes Wargaming informs M&S and feeds the R&D process
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Recurring Wargames Air War College – Joint Land Air Sea Strategic
Air War College – Global Challenge *The Royal Netherlands Air Force – PEGASUS Judge Advocate General – JAGWAR & JAGZILLA *Exercise in National Budgeting Priorities AFSC – Schriever Capstone Wargame
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Previous Wargames AFRL – CLEAVER Capabilities Exploratory, Conops, Cost Imposition Strategy Analysis AFRL – CHAMP Conops Exploratory, High-Pwr Microwave Weapon, Non-kinetic Options AFSG – MODE – Medical Operations in a Denied Environment AFMC – Wargame Development and Execution Training LANL – Wargame Development and Execution Training TechLink – DOD Labs (Innovation Discovery Events) DTRA - Under Ground Facility/Mobile Missile/Deeply Buried Hardened Targets AU/ACSC – MS-CODE – Medical Support to Combat Operations in a Denied Environment HAF – Wing Commander Emergency Response Course *CSAF – Future Capabilities Game – CSAF Title 10 Wargame CSAF – Senior Leader Orientation Course (Space/Cyber/Nuke wargame for new AF 1 stars) CSAF – Doolittle MDC2 – Multi-Domain Operations for the Air Force
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Wargaming Software Tools
Wargame Administration - Gateway Wargame Registration / Management / Administration Bulletin Board, Request for Information, , Injects, Documents, Request for Forces, Engine Control Module and Surveys Common Operating Picture (COP) - WebForces Web-enabled mapping tool Used for manual and computer adjudicated wargames Player Planning function SIMWAR (Educational Simulation) Discrete event combat simulation system Air, Land, Maritime and Space simulation Accelerated Combat Timeline (ACT)
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Tools Research 2007: JWARS - Joint Warfare System
2009: JTLS - Joint Theater Level Simulation 2012: JTLS research at NATO M&S COE Rome, Italy 2015: AFSIM - Advanced Framework for Simulation Integration and Modeling 2016: CWAM - Center for Army Analysis Wargaming Analysis Model 2017: JTLS-GO - Joint Theater Level Simulation-Global Operations 2018: PCOATS - Phased Course of Action Testing System 2018: CBCS - Card-Based Conflict Simulator
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