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Carrier Crusade Design Document
Jackie Watson Production Management 05/11/2014
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It is now up to Maverick to get the messages to them safely.
Synopsis This game is all about a carrier pigeon who has to carry messages between two kings whom are fighting their brother because of a disagreement over who should have been allowed to run the Kingdom. The two kings are identical twins given joint leadership over the main two kingdoms of the realm. Their younger brother was not allowed and instead became General of the army. With this position he decides to start a war out of personal rejection with his men and followers he has won over in the city by spreading malicious lies about his brothers. Now the Kings are forced to fight off their brother and need to send messages to each other via carrier pigeon as they live on opposite sides of the realm. It is now up to Maverick to get the messages to them safely.
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Objectives Deliver messages between the Kings Avoid Obstacles
Collect Power Ups and Currency Complete all of the scenarios to win Very rough concept of what Maverick will look like in flight - from the side.
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Characters Maverick the Carrier Pigeon
Maverick is one of the main characters in the game. He has the job of being the royal message carrier, and a dangerous job it can be. He is a quirky, grey and navy pigeon who wears a clunky brown hat with large flying goggles perched on top He is proud of his role and is dedicated to helping save the royal brothers and their territory
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Characters King Hogarth and King Helix
These two Kings are very determined young men. Born identical twins they were both eligible for rulership over the kingdom. To tell the two apart they love to dress in their favourite colours and grow their facial hair differently. King Hogarth in red with the fancy moustache and King Helix currently in green, although there are plans to give him a new favourite colour such as blue, and his fabulous beard.
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Characters General Diesel and Hawk Pinion
General Diesel, a sibling to the kings and of royal blood. He was too young to handle the throne and the kingdoms already had kings to rule them. There was no room for him. He became sour and trained to be the army general instead. He now has the power to fight against his siblings. His pet hawk, Pinion, keeps an eye on things and has an army of his own, specifically to hunt pigeons.
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Obstacles and Power Ups
Bomb (Lost Life) Missile/Cannon (Lost Life) Speed up Time (5 seconds) Slow down Time (10 seconds) Super Maverick (Invincible, 5sec) Enemy Bird (Lost Life) Extra Life (Gain Life) Currency - Coins or feathers Spend on upgrades Power Ups etc Debris (Lost Life)
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Example Level Design The level design will be similar throughout with an obvious difficulty incline such as increased obstacles and a change in time and environment. Concept level progress bar Will have a spendable element such as coins/exp to upgrade things Maverick will have a simple flying motion in response to a click The background will be moving castle walls/fields/war, depending on the level Power ups and Obstacles will be randomly generated
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Game Mechanics The game will have the same motion mechanic as the flash game ‘Helicopter’ and the Indie game ‘Techno Kitten Adventure’. It will have upgrade elements like Jetpack Joyride and RPG Speech screens like Harvest Moon. The player holds down the mouse when they want to go up and release when they want to descend. Some levels will also be backwards so you are flying towards the left side of the screen rather than the right. I need to make sprite animations for flying and speech.
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Target Audience? My audience is people that have a spare moment and want to play a short, fun flash game and people that enjoy mobile gaming Age Range? Older Children and Teenagers
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Marketing, Distribution and Competition
Posters Trailers on other games Small advertisements online Social Networking Distribution The App Store Google Play Games Websites Competition Android Games Apple Games More established games with the same/similar mechanics Currently popular games Retry Games with birds in them (Big cliche)
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