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EDUCATING FOR INNOVATION
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WORKSHOP SCHEDULE Introductions & Icebreaker
1 EdgeMakers Overview & Course Trajectory 2 3 Exploring Creativity Reflection, Q&A 4
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ICEBREAKERS (Choose 1) 6 Word Memoir OR 3 of Me Where I’ve been…
Where I am… Where I’m headed…
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the new currency of global competitiveness.
INNOVATION IS the new currency of global competitiveness.
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WHAT IS EDGEMAKING? CAPACITIES “all that can contain or hold”
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WHAT IS EDGEMAKING? Plant grow harvest
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WHAT IS EDGEMAKING? Plant grow harvest
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THE EDGEMAKERS LEARNING SYSTEM OF INNOVATION
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HOW DO WE TEACH INNOVATION
Purpose driven, practiced based lessons Fully online (LMS compatible) or hybrid experiences Instructors transform into facilitation coaches (through PD) Students practice their innovative thinking capacities like they practice math, writing, music Build a foundation of creativity in order to generate ideas on demand and use the learning experience to amplify ideas and realize value from those ideas.
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COURSE SPECS Modality: Online, Instructor-led
1 Synchronous and Asynchronous 2 3 Hours: 16 weeks; 48 hours total 3 hours/week 4
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EDGEMAKERS CATALOG OF INNOVATION EXPERIENCE
Essentials of Innovation-–32 lessons (45-60 mins each) Digital Fluency---exploiting the power of technology to help you become a more powerful innovative thinker. 16 lessons (45-60 mins each) Sustainability & Innovation---how to apply the innovation capacity to solving problems related to sustainability and sustainable solutions 16 lessons 5 Core Courses—10 lessons of a deeper experience on each of our core capacities Creativity, Story-Telling, Design, Collaboration, Entrepreneurship Building out a system for badging and certification
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WHERE/HOW TO IMPLEMENT
Core Program Offerings Certifications/Badging HS Bridge/Pipeline Development WFD
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21st Century Learning System Real World Connections
RECAP 21st Century Learning System Global Connectivity Community Activism Real World Connections
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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WHAT IS EDGEMAKING?
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COURSE OBJECTIVES Discuss the conceptual landscape of creativity and innovation, as well as their complexities 1
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COURSE OBJECTIVES Use group creativity techniques to develop solutions to organizational and societal problems 2
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COURSE OBJECTIVES Use technology as a fully integrated part of the creative process 3
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COURSE OBJECTIVES Develop a framework for understanding and cultivating your own creativity 4
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COURSE OBJECTIVES Use presentation skills, storytelling, and other techniques to spread ideas 5
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WHO IS THE EDGEMAKERS INSTRUCTOR
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LESSON PLAN STRUCTURE Epic Question Objectives Overview Framing Video
Quotes
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LESSON PLAN STRUCTURE Epic Question Objectives Overview Framing Video
Quotes Lesson Activities Discussions Questions to Social Media Blogging
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LESSON PLAN STRUCTURE Epic Question Objectives Overview Framing Video
Quotes Lesson Activities Discussions Questions to Social Media Blogging Creative Makes Inquiry/Curation/Analysis Journal Prompts Passion Question
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CREATIVE ME THINKING DIFFERENTLY
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ROUND 1: MONEYMAKERS
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ROUND 2: THINK LIKE A KINDERGARTENER
Invent a more whimsical use for the object or structure you chose. Come up with many ideas as you can.
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ROUND 3: DIY DECONSTRUCTION
Imagine you could deconstruct or take apart your everyday object or structure. Think of uses for one of its disassembled parts.
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ROUND 4: MAKE A SCENE Take two to three items from your group’s brainstorm lists and imagine what they could do or be if they were together.
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QUOTE DISCUSSION “Making the simple complicated is commonplace;
making the complicated simple, awesomely simple, that’s creativity” – Charles Mingus
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EDGEMAKERS DIGITAL TOOLBOX
SLIDESHOWS MOVIES SCREENCASTS PHOTO ESSAYS / EDITING INFOGRAPHICS / DATA VIZ DRAWING / SKETCH-NOTES AUDIO MINDMAP BLOGS WEBSITES CURATION COLLABORATION
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CREATIVE ME L7. ”The Creator’s Process”
Make a list of all the mundane activities you do every day… taking a shower brushing your teeth commuting to school or work a typical work task
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CREATIVE ME more fun more pleasurable more interesting
L7. ”The Creator’s Process” • Challenges/goals • Missions • Stories • Fantasy • Rules • Surprises • Competition with self and others • Rewards/badges • Leveling up (reaching a higher status through achievement) • Feedback • Scoring/points • Interactivity/creative control • Socialization/multiplayer options • Novelty • Aesthetics • Humor Use these to “gamify” your mundane activity more fun more pleasurable more interesting
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I have not failed; I have just found
10,000 ways that won’t work - Thomas Edison
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ASSESSING CREATIVITY Did the student…
Synthesize ideas in original and surprising ways? Ask new questions to build upon an idea? Brainstorm multiple ideas and solutions to problems? Communicate ideas in new and innovative ways?
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- what is your personal challenge or action plan
- something that surprised you or you learned about today - a lingering question - what is your personal challenge or action plan
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Questions? Next Steps...
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