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INFORMATIZATION Korean Experience
January 15, 2015 Seungtaik Yang Ph.D. Internet Space Time
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Current Statistics * Note: % Penetration BOK Data 2010
Broad-band Internet: 17,000,000. (34%) Mobile Phones: 55,000,000. (110%) Main Line Telephones: 19,275,000. (38%) Internet Users(fixed line): ,600,000. (74%) Internet Banking Users: ,206,000. (118%) Smart Mobile Phone Users: ,000,000. (80%) ICT Production: 13% of GDP Export Contribution (ICT): 33.0% ICT Trade Surplus: 190% of National Total Net * Note: % Penetration BOK Data 2010 Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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Social Impacts Highest Penetration of the Broadband Internet 100% of Total House Holds use Broad Band Internet (fixed line 100mbps now in the process to go 1gbps) Broad Band Internet Service became a Universal Service. Successful Completion of Seamless and Shadow Free Digital Mobile Infrastructure. The First Ubiquitous Digital Communication Environment. Combination of the above Two Digital Networks completes the Most Essential Infrastructure for Knowledge Based Information Society. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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HOW KOREA DID IT FOUR STAGES BOOTSTRAP STAGE INFORMATIZATI0N STAGE
HOW TO GET OUT OF THE POVERTY CYCLE, both in technology and capital. BUILDING NATIONAL CONFIDENCE in High Tech. INFORMATIZATI0N STAGE HOW TO PERSUADE CONSERVETIVES. WHERE TO START E-GOVERNMENT. BUILDING UBIQUITOUS DIGITAL NETWORK DEVELOPMENT OF CDMA TECHNOLOGY. COMPLETING SEAMLESS DIGITAL NETWORK BY COMPETITION. PUBLIC PARTICIPATION STAGE HOW TO MAKE PUBLIC PARTICIPATE WILLINGLY. WHAT IS THE IMPACT OF PUBLIC PARTICIPATION. Jan Seungtaik Yang Ph.D. IST
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BOOTSTRAP STAGE(1) Policy Issues:
How to build a sustainable loop of Technology Development and Industrialization when there is no Technology Base and no Financial Resources. Solution: Use Potential Market which is under government control, such as telecommunications for source of R/D fund and for market of developed products produced by local industries. Use of the products generates more revenue, part of which can be used for further Technology Development. Thus completing a positive sustainable feedback loop. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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BOOTSTRAP STAGE(2) FLAGSHIP PROJECT: TDX Project
Development of a Digital Electronic Switching System Project Period: ~1986 Total R/D Cost: US$40,000, (production setup cost excluded) R/D Manpower: 1,500 man-years Partners: Samsung Electronics LG Information and Comm. Daewoo Telecom. Oriental Precision Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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BOOTSTRAP STAGE(3) IMPACTS OF TDX PROJECT
Successfully Built Confidence in Local Technology making it easier to take on ensuing large technology development projects. By 1988, telephone can be installed within one day after order. By 1990, Korea becomes an exporting country of Digital Electronic Switching System. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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BOOTSTRAP STAGE(4) Encouraged by the Success of the TDX Project, Following Mega Projects could be launched without too much opposition. 4 MDRAM Project Development of an Indigenous Technology for production of 4 mega bit DRAM. TiComp Project Development of Main Server Computer for Government Administration. TDX-10 Project A Large Capacity Electronic Switching System ystem Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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INFORMATIZATION(1) e-Government Status Solution
Organized Opposition from EDPS Center of Government. Inter-Departmental Rivalry of Government. No Budget Allocation. Solution Distributed Networked Solution instead of existing Centralized Solution. A New Law was enacted to reflect this concept. Project be financed by non-government fund initially, then government pays back by use rate. This avoided budgeting for the development projects, annual use rate already budgeted was enough to pay back the financed cost in 10 years. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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INFORMATIZATION(2) 1st PHASE -1986: 5 NETWORK PROJECTS
Administration Computer Network Resident Registration Administration Real Estate Administration Automobile Administration Customs Service Administration Employment Service Administration Economic Statistics Administration National Security Computer Network National Health Care Insurance Computer Network Education Computer Network Research and Development Computer Network Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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INFORMATIZATION(3) 1st Phase went into full service by 1991.
2nd Phase was expansion of computerization into other administration areas. 3rd Phase was mainly for G4C (Government for Citizen) Programs, that began services in Korea is now ranked #1 for UN’s e-Government Readiness Index. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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UBIQUITOUS NETWORK(1) CDMA Mobile System Development
Saturation of Analog Mobile System. Needed Leapfrogging in Digital Mobile Technology. Project Details: Period: ~ 1995 R/D Cost: US$110,000,000. Manpower: 1,042 man-years Partners: Samsung Electronics Hyundai Electronics LG Information and Comm. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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UBIQUITOUS NETWORK(2) In April 1996, World’s First Commercial CDMA Mobile Communications System in Service. In 1997, Heavy Competition among 5 carriers. In 2000, Completion of Seamless Ubiquitous Digital Network. In 2006, Nationwide 3G and WiBro Services. In 2011, Nationwide LTE Services. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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PUBLIC PARTICIPATION In 1997, Asian Financial Crisis generated many jobless people. To help these to get new job, 10 million (20% of total populstion) Internet training program initiated. These people became main source of Korea’s informatizing power. They made Korea the first country to make ADSL a commercial product, with which broad band network via telephone line became possible. Thus use of Internet became a part of everyday life. Therefore people in Korea invest in broadband internet out of their own pocket competitively. This is why Korean government did not spend any budget for expansion into broadband internet. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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Summary This is the Summary of a Story how Korea worked so hard for last 40 some years to complete an Infrastructure and Test Bed for the Knowledge based Information Society. We Hoped that The Test Bed would Automatically Develop or Revolutionize Services and Technologies for New Digital Industries. But We are learning that Creation of New Digital Industry requires a lot more than a Test Bed, and it requires Participation of Many Creative Entrepreneurs Who Dare to Try out Their Ideas. Thus Creative Economy. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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Future Issues Economical Broadband Mobile System:
To Revolutionize Video Distribution System. To Create and Poster Multimedia Industry. To Provide the Ubiquitous Computing Environment. Creation of New Digital Industry: To Poster Prosumer Environment. To Promote Active Participation of All Citizen. Pro Business Environment: Improvement of Digital Test Bed for creation of New Business. Continuous Improvement of Business Environment to encourage creative young minds to start new businesses. Environment to nurture Collective Intelligence. Creation of Information Age Educational System: Information Age is here already, but Industrial Age Educational System is still here. Jan. 15, 2015 Seungtaik Yang Ph.D. IST
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