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1 Skipped to slide 40 for 2008 and 2009
12/31/2018 7:09 PM

2 Introduction to Vectors
Scalars and Vectors In Physics, quantities are described as either scalar quantities or vector quantities . 12/31/2018 7:09 PM

3 Introduction to Vectors
Scalar Quantities Involve only a magnitude, which includes numbers and units. Examples include distance and speed. 12/31/2018 7:09 PM

4 Introduction to Vectors
Vector Quantities Involve a direction, in addition to numbers and units. Can be represented graphically with arrows. The longer the arrow, the greater the magnitude it represents. 12/31/2018 7:09 PM

5 Introduction to Vectors
15 m/s east 25 m/s west 12/31/2018 7:09 PM

6 Vector Addition in One direction
When vector quantities are in the same direction, vectors are added by placing the tail of one vector at the head of the other vector. Be sure to maintain direction and length of vectors! This creates one Resultant vector (R) which is drawn from the tail of the 1st vector to the head of the second vector.

7 Example: A child walks 2. 0 m east, pauses, and then continues 3
Example: A child walks 2.0 m east, pauses, and then continues 3.0 m east. The resultant (R) = 5.0 m east.

8 If the two vectors have different directions, they are still added head to tail.
Example: A child walks 2.0 m east, then turns around and walks 4.0 m west.

9 Adding vectors graphically, using the “tip-to-tail” method.
12/31/2018 7:09 PM

10 Component vectors are added “tip-to-tail.”
The resultant vector is drawn “tail-to-tip.” 12/31/2018 7:09 PM

11 Adding vectors graphically, using the “tip-to-tail” method.
4 m east 3 m north Adding vectors graphically, using the “tip-to-tail” method. 12/31/2018 7:09 PM

12 A man walks 3 m north, and then 4 m east. Find his displacement.
12/31/2018 7:09 PM

13 4 m east 3 m north You are allowed to move the vectors, but don’t change the direction or length. 12/31/2018 7:09 PM

14 Line up the tip of one vector with the tail of the other.
4 m east 3 m north Line up the tip of one vector with the tail of the other. 12/31/2018 7:09 PM

15 Line up the tip of one vector with the tail of the other.
4 m east 3 m north Line up the tip of one vector with the tail of the other. 12/31/2018 7:09 PM

16 Now, draw the resultant vector from “tail-to-tip” as shown above.
4 m east 3 m north Resultant vector Now, draw the resultant vector from “tail-to-tip” as shown above. 12/31/2018 7:09 PM

17 Remember to line up the component vectors from tip-to tail.
4 m east 3 m north Remember to line up the component vectors from tip-to tail. 12/31/2018 7:09 PM

18 If you line them up incorrectly, you get the wrong resultant vector.
4 m east 3 m north If you line them up incorrectly, you get the wrong resultant vector. 12/31/2018 7:09 PM

19 This is wrong! 4 m east How did this man go 3 m north
East, and then North, and end up back where he started!?!? 3 m north Now, the resultant vector will be wrong, no matter how it is drawn. 12/31/2018 7:09 PM

20 4 m east 3 m north Always line up the tip of one component vector with the tail of the other. 12/31/2018 7:09 PM

21 Then draw your resultant vector from “tail-to-tip” as shown below.
4 m east 3 m north Resultant vector Then draw your resultant vector from “tail-to-tip” as shown below. 12/31/2018 7:09 PM

22 It doesn’t matter in what order you add the component vectors.
4 m east 3 m north It doesn’t matter in what order you add the component vectors. 12/31/2018 7:09 PM

23 You will still get the same resultant vector.
3 m north 4 m east 12/31/2018 7:09 PM

24 Compare two sets of identical component vectors.
B B A 12/31/2018 7:09 PM

25 It doesn’t matter which order you place the component vectors.
B B A 12/31/2018 7:09 PM

26 Only that you draw them from tip-to-tail.
B B A 12/31/2018 7:09 PM

27 The resultant vector will be the same in either case.
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28 The resultant vector will be the same in either case.
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29 Of course, we can add more than two component vectors.
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30 As long as we add them tip-to-tail.
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31 We will find the correct resultant vector.
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32 We can also subtract vectors graphically.
Find the resultant vector of vector A – vector B 12/31/2018 7:09 PM

33 Instead of subtracting B from A, we add –B to A.
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34 A – B is the same as A + (-B)
Find the resultant vector A + (-B) 12/31/2018 7:09 PM

35 -B B A The vector called “-B” has the same magnitude as vector B, but the opposite direction. 12/31/2018 7:09 PM

36 Now we add Vector A and Vector –B with the tip-to-tail method
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37 Now we add Vector A and Vector –B with the tip-to-tail method
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38 And draw the resultant vector.
-B Resultant vector And draw the resultant vector. 12/31/2018 7:09 PM

39 IF skip 3A beginning lecture (2008 and 2009)…
IF skip 3A beginning lecture (2008 and 2009)….use the next slides from lecture one and assign 3A 12/31/2018 7:09 PM

40 Please complete the maze on your desk.
Happy Wednesday!! Please complete the maze on your desk. Both sides! 12/31/2018 7:09 PM

41 Introduction to Vectors
Scalars and Vectors In Physics, quantities are described as either scalar quantities or vector quantities . 12/31/2018 7:09 PM

42 Introduction to Vectors
Scalar Quantities Involve only a magnitude, which includes numbers and units. Examples include distance and speed. 12/31/2018 7:09 PM

43 Introduction to Vectors
Vector Quantities Involve a direction, in addition to numbers and units. (velocity and displacement) Can be represented graphically with arrows. The longer the arrow, the greater the magnitude it represents. 12/31/2018 7:09 PM

44 Vector Operations Drawing Vectors
In order to draw vectors that indicate direction, you need to work within a coordinate system. 12/31/2018 7:09 PM

45 Vector Operations Coordinate Systems 12/31/2018 7:09 PM

46 Vector Operations Coordinate System
When working with the Cartesian coordinates, adding vectors can be accomplished with the “tip-to-tail” method. 12/31/2018 7:09 PM

47 Example: A child walks 2. 0 m east, pauses, and then continues 3
Example: A child walks 2.0 m east, pauses, and then continues 3.0 m east. The resultant (R) = 5.0 m east.

48 If the two vectors have different directions, they are still added tip to tail.
Example: A child walks 2.0 m east, then turns around and walks 4.0 m west. The resultant is 2.0 m west.

49 Component vectors are added “tip-to-tail.”
The resultant vector is drawn “tail-to-tip.” 12/31/2018 7:09 PM

50 Adding vectors graphically, using the “tip-to-tail” method.
4 m east 3 m north Adding vectors graphically, using the “tip-to-tail” method. 12/31/2018 7:09 PM

51 A man walks 3 m north, and then 4 m east. Find his displacement.
12/31/2018 7:09 PM

52 4 m east 3 m north You are allowed to move the vectors, but don’t change the direction or length. 12/31/2018 7:09 PM

53 Line up the tip of one vector with the tail of the other.
4 m east 3 m north Line up the tip of one vector with the tail of the other. 12/31/2018 7:09 PM

54 Line up the tip of one vector with the tail of the other.
4 m east 3 m north Line up the tip of one vector with the tail of the other. 12/31/2018 7:09 PM

55 Now, draw the resultant vector from “tail-to-tip” as shown above.
4 m east 3 m north Resultant vector Now, draw the resultant vector from “tail-to-tip” as shown above. 12/31/2018 7:09 PM

56 Vector Operations When we want to add two component vectors that are perpendicular to each other, we can use the Pythagorean theorem to find the magnitude of the resultant vector, and the tangent function to find the direction of the resultant vector. 12/31/2018 7:09 PM

57 Vector Operations 3.02+4.02 = R2 R =  25m2 = 5.0m Resultant vector=R
3.0 m north 4.0 m east 12/31/2018 7:09 PM

58 tan = opp/adj tan-1(opp/adj) =  tan-1(3.0m/4.0m) = 37
Vector Operations tan = opp/adj tan-1(opp/adj) =  tan-1(3.0m/4.0m) = 37 5.0 m NE 3.0 m north Full Answer: 5.0m at 37°N of E 4.0 m east 12/31/2018 7:09 PM

59 tan = opp/adj tan-1(opp/adj) = 
What if you know the resultant vector angle and need to find a component vector? tan = opp/adj tan-1(opp/adj) =  tan(adj) = opp Tan37(4.0m)= ? ? =37 3.01m 4.0 m east 12/31/2018 7:09 PM

60 Then use the Pythagorean theorem to find hypotenuse…
3.01m2+4.0m2 = R2 ? 3.01m R= 25m2=5.0m =37 4.0 m east 12/31/2018 7:09 PM

61 Problems 3A on page 91 12/31/2018 7:09 PM

62 Vector Operations Resolution of Vectors – The process of breaking up a vector into two or more components. 12/31/2018 7:09 PM

63 The ball moves forward as it moves upwards and as it falls down.
Vector Operations Resolution of Vectors When a golf ball is hit upwards at an angle, it will move in two dimensions. The ball moves forward as it moves upwards and as it falls down. 12/31/2018 7:09 PM

64 Vector Operations Resolution of Vectors
In order to figure out how far the ball will travel, you will be required to resolve the initial velocity vector into horizontal velocity (x) and vertical velocity (y) components. 12/31/2018 7:09 PM

65 Vector Operations Resolution of Vectors Resolving a vector into its components is the opposite of combining component vectors into a resultant vector. 12/31/2018 7:09 PM

66 If you were given component vectors A and B, you could find C.
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67 If you are given C, you need to be able to find Cy and Cx.
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68 Vector Operations A cannonball is fired with an initial velocity of 35 m/s at an angle of 55o above the horizontal. Vi 55o 55o Vi V = 35 m/s 12/31/2018 7:09 PM

69 Vector Operations Draw the x and y components of the velocity vector to form a right triangle. Use Trigonometry functions to find the magnitude of each component. Vi V Vi Vy 55o 55o Vx Vi V = 35 m/s 12/31/2018 7:09 PM

70 The original velocity vector is the hypotenuse of the triangle.
Vector Operations The original velocity vector is the hypotenuse of the triangle. IT IS NOT THE PATH OF THE PROJECTILE!!! hyp Vi Vi V Vy 55o 55o Vx Vi V = 35 m/s 12/31/2018 7:09 PM

71 The vertical component (Vy) represents the opposite side.
Vector Operations The vertical component (Vy) represents the opposite side. hyp opp Vi V Vi Vy 55o 55o Vx Vi V = 35 m/s 12/31/2018 7:09 PM

72 The horizontal component (Vx) represents the adjacent side.
Vector Operations The horizontal component (Vx) represents the adjacent side. hyp opp Vi Vi V Vy 55o 55o Vx adj Vi V = 35 m/s 12/31/2018 7:09 PM

73 Vector Operations hyp opp Vi From Geometry, we recall opp 55o
Vy From Geometry, we recall opp Sin  = ----- hyp 55o 55o Vx adj Vi V = 35 m/s 12/31/2018 7:09 PM

74 Vector Operations We multiply both sides of the equation by hyp hyp
opp Vi Vi V Vy opp hyp x Sin  = x hyp hyp 55o 55o Vx adj Vi V = 35 m/s hyp x sin  = opp 12/31/2018 7:09 PM

75 Vector Operations Vy = Visin 
hyp x sin  = opp or opp = hyp x sin  hyp opp Vi Vi V Vy Remember, opp is really Vy and hyp is Vi, so, Vy = Visin  55o Vx adj V = 35 m/s Vi 12/31/2018 7:09 PM

76 Vector Operations Vy = Visin  hyp Vy = (35 m/s)(sin 55o) opp Vi V Vy
Vx adj Vy = 29 m/s Vi V = 35 m/s Vy = 29 m/s 12/31/2018 7:09 PM

77 Now, for the horizontal (X) component of the initial velocity.
Resolution of Vectors Now, for the horizontal (X) component of the initial velocity. From our diagram, we can see that Vx represents the adjacent side of the triangle. hyp opp Vi Vi V Vy 55o Vx adj V = 35 m/s Vi Vy = 29 m/s 12/31/2018 7:09 PM

78 Resolution of Vectors We could use either cosine, tangent or the Pythagorean theorem to find the value of Vx. hyp opp Vi Vi V Vy 55o Vx adj V = 35 m/s Vi Vy = 29 m/s 12/31/2018 7:09 PM

79 Vector Operations Vi 55o adj cos  = ------- hyp hyp
Multiplying both sides by hyp, we get adj hyp x cos  = x hyp hyp hyp opp V Vi Vi Vy 55o 55o Vx adj Vi V = 35 m/s Vy = 29 m/s 12/31/2018 7:09 PM

80 Vector Operations hyp x cos  = adj, or adj = hyp x cos 
We recall that adj = Vx so, Vx = Vicos  Vx = (35 m/s)(cos 55o) Vx = m/s Vx = 2.0 X101 m/s hyp opp Vi Vi V Vy 55o Vx adj V = 35 m/s Vi Vy = 29 m/s Vx = 20. m/s 12/31/2018 7:09 PM

81 One more thing… If the angle is below horizontal, or it is a ski slope, etc. draw it like this… Vx Vy Vi 12/31/2018 7:09 PM

82 Problems 3B page 94 12/31/2018 7:09 PM

83 Please take out 3B for me to check
Happy Friday! Please take out 3B for me to check 12/31/2018 7:09 PM

84 Adding Vectors Algebraically
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85 Example A car drives 67 km at an angle of 20 degrees south of east and then drives 78 km at an angle of 67 degrees north of east. What is the car’s resultant displacement ?(Give magnitude and direction – ALWAYS!). SIX Steps… 12/31/2018 7:09 PM

86 1. Draw a LARGE diagram showing all the vectors(ADDED TIP TO TAIL), all angles, the Resultant Vector and finally all components! d2=78km R d2 dx1 dy2 20 dy1 d1 67 dx2 d1=67km 12/31/2018 7:09 PM

87 2. Find all the x components and y components of each vector(Remember signs!!).
dy1 = -d1sin  = -(67km)(sin20) = -23km dy2 = d2sin  (78km)(sin67) = + 72km dx1 = d1cos  = (67km)(cos20) =+63km dx2 = d2cos  =(78km)(cos67) = + 31km d2=78km R dy,2 d2 dx1 20 dy1 d1 67 dx2 d1=67km 12/31/2018 7:09 PM

88 3. Find the total x and total y (Remember signs!!)
dx.Total = 63km+31km= +94km dy.total = -23km+72km= +49km R d2 dx1 dy2 23 dy1 d1 67 dx2 12/31/2018 7:09 PM

89 4. Draw a NEW triangle showing the total x and y, then draw in the resultant(this should look similar to the 1st resultant you drew if your angles were estimated correctly.) R yT=49km xT=94km 12/31/2018 7:09 PM

90 5. Use the Pythagorean Theorem to calculate R…
xT2 + yT2 = R2 94km2+49km2=R2 R2 = 11237km2 R = 106km =1.1X102km 1.1X102km R 49km 94km 12/31/2018 7:09 PM

91 You are not finished!! 12/31/2018 7:09 PM

92 Full Answer is 1.1X102km at 28 North of East
6. Use the tangent function to determine  Tan-1(opp/adj) =  Tan-1(49/94) = 28  North of East Full Answer is 1.1X102km at 28 North of East 1.1X102km R 49km 94km 12/31/2018 7:09 PM

93 You should be able to do this with any number of vectors…just a pain…
32 25 53 R 12/31/2018 7:09 PM

94 Also, if a direction is already straight up or down or left or right, you do not have to resolve it into components, it is just one component already!! Ex: If a cat climbs up a tree, it is only a Y component and there is no X component – so call X zero for that vector. 12/31/2018 7:09 PM

95 HOMEWORK Problems 3C, page 97
-page 95 has a good example also, if you need it – basically the same problem as my example with different numbers. 12/31/2018 7:09 PM

96 Horizontal Projectile Motion
The motion in the x dimension has no effect on the motion in the y dimension, when air resistance is ignored, so “forward” velocity won’t keep objects in the air longer. 12/31/2018 7:09 PM

97 The path of a projectile is a curve called a parabola.
Air resistance affects the path (page 99) Projectile motion is freefall, with an initial horizontal velocity. See figure 3-19 12/31/2018 7:09 PM

98 Horizontal motion is considered constant. Vx,i = Vx,f = constant
Recall Vertical Freefall Formulas from Rest (now the negative is in the formula… don’t ask me why …so put a positive 9.81 m/s2 in these formulas). Vy,f = -gt Vy,f2 = -2gy y = -1/2g(t)2 Horizontal motion is considered constant. Vx,i = Vx,f = constant so you can use x = vxt for ANY horizontal distance calculation 12/31/2018 7:09 PM

99 Example 1 A softball is thrown horizontally off the top of a 890.0m building. It hits the ground 90.0 m from the base of the building. How long was the ball in the air? 12/31/2018 7:09 PM

100 1. Draw a picture… Vx (unknown) 890.0 m 90.0 m 12/31/2018 7:09 PM

101 2. Look at possible formulas to find time…
Vx (unknown) x = vxt y = -1/2g(t)2 890.0 m 90.0 m 12/31/2018 7:09 PM

102 3. Solve for time with the second formula
Vx (unknown) x = vxt y = -1/2g(t)2 890.0 m t = -2 y/g 90.0 m t = -(2 ·-890.0)/9.81=13.5 s 12/31/2018 7:09 PM

103 Example 2 Michael Franklin is thrown horizontally off the top of a 25m building. He hits the ground* 27.0 m from the base of the building. How fast was Michael thrown? *of course there was a safety net…  12/31/2018 7:09 PM

104 12/31/2018 7:09 PM

105 1. Draw a picture… Vx (unknown) 25 m 27.0 m 12/31/2018 7:09 PM

106 2. Look at possible formulas to find time…because we can’t get velocity without time and distance!
Vx (unknown) x = vxt y = -1/2g(t)2 25 m 27.0 m 12/31/2018 7:09 PM

107 3. Solve for time with the second formula
Vx (unknown) x = vxt y = -1/2g(t)2 25 m t = -2 y/g 27.0 m t = -(2 ·-25m)/9.81m/s=2.3s 12/31/2018 7:09 PM

108 4. Then solve for vx with the first formula
Vx (unknown) x = vxt y = -1/2g(t)2 t = 2.3s 25 m 27.0 m 12/31/2018 7:09 PM

109 Vx (unknown) x = vxt y = -1/2g(t)2 25 m t = 2.3s x/ t = vx
Vx=27.0m/ 2.3s = 12m/s 12/31/2018 7:09 PM

110 If you know horizontal velocity and distance in the x direction, you could solve for vertical y distance too… Find time…using Then find y using x = vxt y = -1/2g(t)2 12/31/2018 7:09 PM

111 Homework Problems 3D page 102 12/31/2018 7:09 PM

112 Marshmallow Shooter Lab
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113 Projectiles Launched at an Angle
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114 The cart below moves to the right with a uniform velocity of 3. 0 m/s
The cart below moves to the right with a uniform velocity of 3.0 m/s. As it moves, it launches a ball straight up with a velocity of 2.0 m/s. Will the ball land in front of the cart, behind the cart or on top of the cart? (ignore air resistance.) 12/31/2018 7:09 PM

115 Answer. In addition to the vertical velocity of 2
Answer. In addition to the vertical velocity of 2.0 m/s, the ball will have the same velocity in the horizontal as the cart. If there is no air resistance, the ball will continue moving forward at 3.0 m/s, until it lands back in the launch tube on the cart. 12/31/2018 7:09 PM

116 Components to analyze objects launched at an angle
If the initial velocity vector makes an angle with the horizontal, the motion must be resolved into its components. Use sine and cosine functions Vx,i = Vi(cos) and Vy,i = Vi(sin) 12/31/2018 7:09 PM

117 Formulas for Projectiles Launched at an angle
Vx= Vi(cos) = constant x = Vi(cos) t Vy,f= Vi(sin) - g t Vy,f2= Vi2(sin)2 – 2g y y = Vi(sin) t – 1/2g (t)2 12/31/2018 7:09 PM

118 Example one Let’s try a complete projectile motion problem.
A golfer hits the golf ball, giving it an initial velocity of 28 m/s, at an angle of 52o above the horizontal. If we ignore air resistance, can you find How long the ball will be in the air? (t) How high will it go?(ymax) How far will it go? (x) 12/31/2018 7:09 PM

119 How long the ball will be in the air? (T)
We know that ½ way through it’s parabolic path, the ball will reach a velocity of 0 m/s in the vertical (y) dimension. In other words, we say at max Y, the Vy,f = 0 m/s. Vi = 28m/s Viy 52o Vix Given Vi = 28m/s  = 52 g = 9.81 m/s2 At max Y, the Vy,f = 0 m/s 12/31/2018 7:09 PM

120 How long the ball will be in the air? (T)
Vy,f = Vi sin - gt Because Vy,f = 0 m/s, we can cross it out. Isolating t we get t = Vi sin  = 28 m/s sin 52 = g m/s2 Of course, this really represents 1/2 T, so the ball is in the air 4.4 s. Vi = 28m/s Viy 52o 2.2s Vix Given Vi = 28m/s  = 52 g = 9.81 m/s2 At max Y, the Vy,f = 0 m/s 12/31/2018 7:09 PM

121 How high will it go?(Y max)
Given Vi = 28m/s  = 52 g = 9.81 m/s2 Formula: Vy,f2 = Vi2 (sin )2 - 2g Y Again, at the max Y , Vy,f = 0 m/s Isolating Ymax, we get Vi2 (sin ) m2/s2 Ymax = = 2g (9.81 m/s2) T = 4.4 s At max Y, the Vfy = 0 m/s Find Ymax =25m 12/31/2018 7:09 PM

122 How far will it go? ( X) Given Vi = 28m/s Formula: X = VixT  = 52
g = 9.81 m/s2 Formula: X = VixT X = VicosT = (17.24 m/s)(4.4 s) =76 m T = 4.4 s ymax = 25 m At max y, the Vy,f = 0 m/s Find X 12/31/2018 7:09 PM

123 A rock is thrown off a cliff with a velocity of 12 m/s at an angle of 34 degrees above horizontal. It lands on the ground after 6.7 seconds. How high does it go? How high is the cliff? and how far does it go? t=6.7 seconds  =34º ymax=? ycliff = ? x=? Example 2 Vx= Vi(cos) = constant x = Vi(cos) t Vy,f= Vi(sin) - g t Vy,f2= Vi2(sin)2 – 2g y y = Vi(sin) t – 1/2g (t)2 Vyf=0 Vi=12m/s 34º y=? x=? 12/31/2018 7:09 PM

124 y max Vy,f2= Vi2(sin)2 – 2g y, Vyf=0 ymax= (Vi2(sin)2)/2g
ymax= (Vi2(sin)2)/2g=((12m/s)2sin(34)2)/2(9.81m/s2)= =2.3m 12/31/2018 7:09 PM

125 y cliff y = Vi(sin) t – 1/2g (t)2
y = 12m/s(sin34)6.7s–1/2(9.81m/s2)(6.7s)2 y = -175m, so the cliff is 175m high 12/31/2018 7:09 PM

126 x x = Vi(cos) t x = 12m/s(cos34) 6.7s= x = 66.7m
12/31/2018 7:09 PM

127 Example 3E on page 103-4 is good too!!
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128 Practice 3E on page 104 12/31/2018 7:09 PM

129 Skip 3F… 12/31/2018 7:09 PM

130 Relative Velocity Observers using different frames of reference may measure different displacements or velocities for an object in motion. Figure 3-23, page 106 12/31/2018 7:09 PM

131 Example A boat heading north crosses a wide river with a velocity of km/h relative to the water. The river has a uniform velocity of 5.00 km/h due east. Determine the boat’s velocity with respect to an observer on shore. 12/31/2018 7:09 PM

132 List givens and draw a picture
V (boat/river) = km/h V (river/shore) = 5.00 km/h V (boat/shore) = ? Vr/s Vb/r Vb/s 12/31/2018 7:09 PM

133 List givens and draw a picture
V (boat/river) = km/h V (river/shore) = 5.00 km/h V (boat/shore) = ? 5.00km/h 10.00km/h Vb/s 12/31/2018 7:09 PM

134 List givens and draw a picture
Find Vb/s Pythagorean Theorem = Vb/s2 Vb/s = 11.18km/h Find  Tan-1 (5.00/10.00) =  = 26.6 East of North 5.00km/h 10.00km/h Vb/s 12/31/2018 7:09 PM

135 Problems 3F on page 109 12/31/2018 7:09 PM


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