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Kodu End of Unit Assessment.

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Presentation on theme: "Kodu End of Unit Assessment."— Presentation transcript:

1 Kodu End of Unit Assessment

2 Learning Outcomes: LO1 Create basic pseudo code for a Kodu game LO2 Apply syntax of Kodu to coding blocks LO3 Create a Frogger Game in Kodu.

3 Scenario Your task is to create a game similar to the arcade game Frogger. A Frogger game has a character that tries to get to the other side of the world without being killed by the other characters moving along paths.

4 Task 1 Your bullet pointed list should go here:
Write a list of all the things you will have to change in a new world to create the game described. Your bullet pointed list should go here:

5 Task 1 Continued Extra space for your bullet pointed list…

6 Coding the Game Re-order the coding blocks for the game. Click and drag the blocks. Hint: There are more blocks then are required for each line of code. Read the description of what the code should do carefully.

7 Which coding blocks? Making the Kodu Character Move:
Making the game finish when Kodu gets to the other side:

8 The Jet character will move along a specific coloured path:
The Jet should damage the Kodu’s health when they touch bump into each other:

9 The Kodu scores a one point every time he collects a coin:
The Kodu can increase its health by collecting a heart:

10 How can you change the speed of the character
How can you change the speed of the character? How can you make the game look more interesting? Write your answer here: Write your answer here:

11 Create your Frogger Game


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