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Published byΛουκανός Θεοδοσίου Modified over 6 years ago
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Millions of light rays reflect from objects and enter our eyes – that’s how we see them!
When we study the formation of images, we will isolate just a few useful rays: or
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i = r i = incident angle r = reflected angle Reflection
measured from the normal r = reflected angle A line to the surface at the point of incidence i = r Law of reflection
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Plane (flat) mirrors object mirror image To locate the image:
1) Draw 2 different rays leaving the same point. 2) Draw their reflections. 3) Extend the reflections behind the mirror. 4) The point where they meet locates the image.
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There are two different types of images:
Real image Light rays actually meet at that point Virtual image Light rays only appear to emanate from that point Which type do you get from a plane mirror ? For all plane mirrors: Image is upright Image is same size as object object’s distance from mirror (do) = image’s distance from mirror (di) Right and left are reversed
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do di
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How tall a mirror do you need to be able to see your entire body?
Does it matter how far away from the mirror you stand?
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When mirror surfaces are curved instead of flat, strange things happen……
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Spherical Mirrors concave side convex side
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Concave Spherical Mirrors
principle axis (axis of symmetry) C R C = Center of Curvature R = Radius of Curvature Parallel Rays (distant object): F = focal point C f = focal length F f f = ½ R Concave mirror
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Convex Spherical Mirrors
Parallel Rays (distant object): C Since it’s behind the mirror F f = -½ R Convex mirror f
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Locating Images: Ray Tracing
The use of 3 specific rays drawn from the top of the object to find location, size, and orientation of the image For a Concave Mirror: Ray #1: Parallel to the axis Relects through F Ray #2: Through F Reflects parallel to axis Ray #3: Through C Reflects back on itself
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Object is in front of C: Image is always real, smaller, and inverted C
Results: Ray Tracing for concave mirrors (in each case, draw in the 3 rays for practice) Object is in front of C: Image is always real, smaller, and inverted C F Object between C and F: Image is always real, larger, and inverted C F Object between F and mirror: Image is always virtual, larger and upright C F Ex: Makeup mirror
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For a Convex Mirror: Ray #1: Parallel to the axis / Relects as if it came from F Ray #2: Heads toward F / Reflects parallel to axis Ray #3: Heads toward C / Reflects back on itself
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Wherever the object is: Image is always virtual, smaller and upright
Results: Ray Tracing for convex mirrors (draw in the 3 rays for practice) Wherever the object is: Image is always virtual, smaller and upright C F Ex: Car side mirrors Convex mirrors widen the field of view “Objects in mirror are closer than they appear” Web Link: Ray tracing
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The Mirror Equation works for both concave and convex mirrors:
do C F f do OR f = mirror’s focal length (+ for concave, - for convex ) do = distance between object and mirror di = distance between image and mirror + for in front of mirror (real) - for behind mirror (virtual) The Mirror Equation
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What about the size of the image ??
ho = height of object The Magnification Equation hi = height of image m = magnification = hi /ho m is - if the image is inverted m is + if the image is upright m>1 if the image is larger than object m<1 if the image is smaller than object
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Ex: 15 cm 80 cm The mirror’s radius of curvature is 60 cm. Find the location, size and orientation of the image of the cat.
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Ex: 15 cm 80 cm The mirror’s radius of curvature is 60 cm. Find the location, size and orientation of the image of the dog.
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