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AA Planning. The key planning considerations include—

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Presentation on theme: "AA Planning. The key planning considerations include—"— Presentation transcript:

1 AA Planning. The key planning considerations include—
OBJECTIVE AMBUSH – A surprise attack from a concealed position on a moving or temporarily halted target. Planning. The key planning considerations include— Covering the entire kill zone by fire. Using existing or reinforcing obstacles (Claymores and other mines) to keep the enemy in the kill zone. Protecting the assault and support elements with mines, Claymores, or explosives. Using security elements or teams to isolate the kill zone. Assaulting into the kill zone to search dead and wounded, assemble prisoners, and collect equipment. (The assault element must be able to move quickly through its own protective obstacles.) Timing the actions of all elements of the platoon to preclude loss of surprise. Using only one squad to conduct the entire ambush and rotating squads over time from the ORP. This technique is useful when the ambush must be manned for a long time. RALLY POINT TL AR R G SL NOTE: This is a technique and is METT-TC dependent. Guidance and direction from higher MUST also be considered during execution. AA SECURITY LD LD LD NOT DRAWN TO SCALE

2 AA LD LD LD OBJECTIVE RALLY POINT TL AR R G SL SECURITY
NOT DRAWN TO SCALE

3 AA - Squad Column Formation - Traveling Overwatch Mvt. Technique
OBJECTIVE - Squad Column Formation - Traveling Overwatch Mvt. Technique TL AR R G SL RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

4 AA ORP LD LD LD OBJECTIVE SECURITY RALLY POINT SECURITY
NOT DRAWN TO SCALE

5 AA 5 ORP GOTWA LD LD LD OBJECTIVE SECURITY R SL TL G TL AR RALLY POINT
NOT DRAWN TO SCALE

6 AA Observe/Recon the area to determine
OBJECTIVE Observe/Recon the area to determine The best location for a KILL ZONE and the desired support and assault team locations. Also, note the routes into and out of the area. R SL TL RP ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

7 KILL ZONE AA Observe/Recon the area to determine
OBJECTIVE KILL ZONE Observe/Recon the area to determine The best location for a KILL ZONE and the desired support and assault team locations. Also, note the routes into and out of the area. R SL TL RP ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

8 KILL ZONE AA ASSAULT SUPPORT Identify: -Right limit
OBJECTIVE KILL ZONE ASSAULT SUPPORT R SL TL Identify: -Right limit -Individual fighting positions (get in the prone position to ensure you can see and fire into the kill zone) RP ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

9 KILL ZONE AA ASSAULT SUPPORT Identify: -Left limit
OBJECTIVE KILL ZONE ASSAULT SUPPORT R SL TL R Identify: -Left limit -Individual fighting positions (get in the prone position to ensure you can see and fire into the kill zone) RP ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

10 KILL ZONE AA 5 Ensure you indicate where you want the claymore(s)
SQUAD ATTACK OBJECTIVE KILL ZONE 5 GOTWA R SL TL RP Ensure you indicate where you want the claymore(s) to be set up. ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

11 KILL ZONE AA 5 Ensure you indicate where you want the claymore(s)
SQUAD ATTACK OBJECTIVE KILL ZONE 5 GOTWA R RP Ensure you indicate where you want the claymore(s) to be set up. SL TL ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

12 KILL ZONE AA Tasks that may be occurring Security
SQUAD ATTACK OBJECTIVE KILL ZONE Tasks that may be occurring Security Prepare for mission exec. Setting up claymore(s) R R RP SL TL ORP SECURITY G TL AR Tasks that may be occurring Security Prepare for mission exec. Line up rucks RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

13 KILL ZONE AA Tasks that may be occurring Security
OBJECTIVE Tasks that may be occurring Security Prepare for mission exec. Setting up claymore(s) R R RP ORP SECURITY SL Tasks that may be occurring Security SL revealing plan to support TL and other squad members Prepare for mission exec. RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

14 KILL ZONE AA Tasks that may be occurring Security
OBJECTIVE Tasks that may be occurring Security Prepare for mission exec. Setting up claymore(s) R R RP SL G TL AR ORP SECURITY Support Team needs to be in position to overwatch the aslt. team move into position. Therefore, they depart prior to the aslt. team (I.e., 1 min). RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

15 KILL ZONE AA SUPPORT Left limit person can lead the support team
OBJECTIVE R G TL AR SUPPORT Left limit person can lead the support team into position. The TL has to inspect and validate positions. SL R RP G TL AR ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

16 KILL ZONE AA SUPPORT Left limit person can lead the support team
OBJECTIVE R G TL AR SUPPORT Left limit person can lead the support team into position. The TL/SL has to inspect and validate positions. SL R RP G TL AR ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

17 KILL ZONE AA Right limit person can lead the assault team
OBJECTIVE Right limit person can lead the assault team into position. The TL/SL has to inspect and validate positions. ASSAULT SUPPORT R G TL AR R G TL AR SL Once the AMBUSH is set, SL calls and reports to higher. RP ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

18 KILL ZONE AA ASSAULT SUPPORT TIME TO PLAY THE WAITING
TL AR R G TL AR SL TIME TO PLAY THE WAITING GAME. ENSURE YOUR WEAPONS ARE OFF SAFE ONCE SET. NOISE AND LIGHT DISCIPLINE ARE KEY. LOOK FOR AND PASS THE SIGNAL WHEN THE ENEMY IS/ARE DETECTED. RP ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

19 KILL ZONE AA ASSAULT SUPPORT ORP RP LD LD LD R G TL AR R G TL AR SL
SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

20 KILL ZONE AA ASSAULT SUPPORT ORP RP LD LD LD R G TL AR R G TL AR SL
SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

21 KILL ZONE AA SUPPORT ORP RP LD LD LD R G TL AR SL R G TL AR SECURITY
RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

22 KILL ZONE AA SUPPORT ORP RP LD LD LD R G TL AR SL R G TL AR SECURITY
RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

23 AA SUPPORT ORP Activities (may be occurring simultaneously
TL AR LOA SL Activities (may be occurring simultaneously after SECURITY has been established and EPW team has searched and secured any present enemy.) -ACE -EPW -Aid & Liter -Demo -Priority Information Requirements (PIR) -SALUTE/SITREP SUPPORT R G TL AR RP ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

24 AA SUPPORT ORP Execute withdrawal plan
G TL AR SL SUPPORT Execute withdrawal plan -Fire in the hole 1 (Aslt Team leaves) -Fire in the hole 2 (Spt Team and others leave) -Fire in the hole 3 (Demo Team leaves) R G TL AR RP ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

25 AA SUPPORT ORP RP Execute withdrawal plan
G TL AR SL R G TL AR RP Execute withdrawal plan -Fire in the hole 1 (Aslt Team leaves) -Fire in the hole 2 (Spt Team and others leave) -Fire in the hole 3 (Demo Team leaves) ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

26 AA ORP Execute withdrawal plan -Fire in the hole 1 (Aslt Team leaves)
-Fire in the hole 2 (Spt Team and others leave) -Fire in the hole 3 (Demo Team leaves) R G TL AR RP R G TL AR SL ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

27 AA ORP Execute withdrawal plan -Fire in the hole 1 (Aslt Team leaves)
-Fire in the hole 2 (Spt Team and others leave) -Fire in the hole 3 (Demo Team leaves) R G TL AR RP R G TL AR SL ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

28 1. Consolidate and reorganize
RP 1. Consolidate and reorganize -ACE -SALUTE -SITREP 2. Report to higher ORP SECURITY RALLY POINT AA SECURITY LD LD LD NOT DRAWN TO SCALE

29 AA Planning. The key planning considerations include—
OBJECTIVE AMBUSH – A surprise attack from a concealed position on a moving or temporarily halted target. Planning. The key planning considerations include— Covering the entire kill zone by fire. Using existing or reinforcing obstacles (Claymores and other mines) to keep the enemy in the kill zone. Protecting the assault and support elements with mines, Claymores, or explosives. Using security elements or teams to isolate the kill zone. Assaulting into the kill zone to search dead and wounded, assemble prisoners, and collect equipment. (The assault element must be able to move quickly through its own protective obstacles.) Timing the actions of all elements of the platoon to preclude loss of surprise. Using only one squad to conduct the entire ambush and rotating squads over time from the ORP. This technique is useful when the ambush must be manned for a long time. RALLY POINT TL AR R G SL NOTE: This is a technique and is METT-TC dependent. Guidance and direction from higher MUST also be considered during execution. AA SECURITY LD LD LD NOT DRAWN TO SCALE


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