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Published byJudith Lesage Modified over 6 years ago
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Announcements Review on Thurs Project 4 Extra office hour: Friday 4-5
due Wed night no later than Friday night (with late days) Extra office hour: Friday 4-5
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Photograph Photograph
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Virtual Camera Morphed View
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View Interpolation Problem Statement
Input: two views of an unknown rigid scene from unknown viewpoints Output: in-between views from a virtual camera
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Image Morphing Photograph Photograph Photograph Morphed Image
Linear Interpolation of 2D shape and color
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Image Morphing for View Synthesis?
We want physically-correct view interpolations Can image morphing do this? Not quite... Goal: extend to handle changes in viewpoint Produce valid camera transitions
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Special Case: Parallel Cameras
Left Image Morphed Image Right Image Morphing parallel views new parallel views Linear image motion linear camera motion Works because projection matrices have a special form
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View Morphing in 3 Steps Input Output Input
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View Morphing in 3 Steps 1. Prewarp align views
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View Morphing in 3 Steps 1. Prewarp align views 2. Morph move camera
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View Morphing in 3 Steps 1. Prewarp 2. Morph 3. Postwarp align views
move camera 3. Postwarp point camera
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Corrected Photographs
Face Recognition Corrected Photographs
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Videos View morphing Blanz & Vetter (SIGGRAPH 99)
MIT single view (SIGGRAPH 01) Yu inv-radiosity (SIGGRAPH 00) Debevec relight (SIGGRAPH 02) Video rewrite (SIGGRAPH 97) Vision-based pong (Seitz tape) Debevec IBMR in art & cinema tape Debevec face relighting demo
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