Download presentation
Presentation is loading. Please wait.
1
Models, Metaphor, Paradigms
Dr. Dania Bilal IS 588 Spring 2008
2
Understanding and conceptualizing interaction
Good interaction is based on a clear understanding of What Why How Benefits Time and money saving
3
Problem space Understanding nature of problem space to be designed
Conceptualize what, why, and how you will create the space Think about how the design will support users
4
Understanding problem space
Clarify usability and user experience goals to solve problem space Make assumptions and claims Class Activity Scenario: There is a need to develop an open source browser. Think through why such a tool will be useful? What are your assumptions? (think of what’s wrong with existing browser and how creating an opn source one will solve the problems) Highlight problematic concerns to identify ideas to be reworked with the new browser
5
Conceptual model Is a description of the proposed design Made
Integrated ideas and concepts about What should system do? How should system operate/behave? How should system look like? Can system be understood by intended users?
6
Developing conceptual models
Envision proposed system based on user needs identified Think: what will users be doing? Decide on modes of interaction Identify nature of user activities to support Identify style of interaction to incorporate in proposed system
7
Developing conceptual models
Think of concrete solutions Flesh-out: explore possible design solutions Evaluate good and bad about each solution Adopt best solution Always have alternative solution
8
Types of conceptual models
Models based on activities Models based on objects
9
Models based on activities
Instructing Conversing Manipulating and navigating Exploring and browsing
10
Models based on objects
Focus on way an object is used in a particular context Often based on an analogy or physical objects in the real-world Students to give examples????
11
Interface metaphors Based on conceptual models
Intend to explain something unfamiliar/hard to understand by combining familiar knowledge that is easy to understand Class activity: Use a browser and identify the functions employed that are based on familiar knowledge.
12
Interaction paradigms
We will cover this topic next week along with Understanding Users
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.