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Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition Chapter 8.

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Presentation on theme: "Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition Chapter 8."— Presentation transcript:

1 Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition
Chapter 8

2 Figure 8.1: Screenshot of ballAndTorus- Shadowed.cpp.

3 Figure 8.2: Mesh of Boris's head (courtesy of Sateesh Malla at

4 Figure 8.3: Triangulations.

5 Figure 8. 4: Screenshots of invalidTriangulation
Figure 8.4: Screenshots of invalidTriangulation.cpp with two different drawing orders: (a) ABC drawn first in code, DBC next (b) DBC drawn first, ABC next.

6 Figure 8.5: Triangulations of different quality.

7 Figure 8.6: (a) and (b) Triangulations of a disc (c) Double annulus.

8 Figure 8. 7: Outputs: (a) Experiment 8. 2 (b) Experiment 8
Figure 8.7: Outputs: (a) Experiment 8.2 (b) Experiment 8.2, vertices cycled.

9 Figure 8.8: Triangle fans.

10 Figure 8.9: Objects to draw.


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