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1.1 Patterns and Inductive Reasoning
Goal 1: Find and describe patterns. Goal 2: Use inductive reasoning to make real-life conjectures.
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Inductive Reasoning Inductive reasoning is a process consisting of three stages Look for a Pattern Make a conjecture Verify the conjecture Begin an example on white board: p. 6/ 11
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1. Look for a pattern In this stage we look at several examples. Use diagrams, tables, and pictures to discover a pattern. Ask students to look at the example to see if they notice a pattern.
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2. Make a Conjecture A conjecture is an unproven statement that is based on observations. An educated guess based on previous knowledge. Ask students to state what they think
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3. Verify the Conjecture After you make a conjecture, you use logical reasoning to verify the conjecture is true in all cases. If a conjecture is false, there exist a counterexample to the conjecture. All you need is ONE case where the conjecture is not true, then the conjecture is false. That “ONE case” is called a Counterexample Verify by doing a couple examples
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Counterexample A Counterexample is an example that shows a conjecture is false. Ex. Here is an example of a conjecture about birds. “All birds fly.” Is this a true of false statement? If false, give an example of a bird that doesn’t fly.
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Conjectures Not every conjecture is known to be true or false. If a conjecture cannot be proven true or false they are called unproven or undecided conjectures.
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Describe a pattern in the sequence of numbers
1) 2, 6, 18, 54, ____ 2) 0, 1, 4, 9, ____
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Describe a pattern in the sequence of images
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