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Ack Bitmap length for Burst ACK

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Presentation on theme: "Ack Bitmap length for Burst ACK"— Presentation transcript:

1 Ack Bitmap length for Burst ACK
July 2001 doc.: IEEE /434r1 January 2002 Ack Bitmap length for Burst ACK Yasuo HARADA, Isaac Lim Wei Lih (Matsushita Electric Ind.) Yoshihiro OHTANI, Srinivas KANDALA ( Sharp Corp. ) Matsushita / Sharp Wei Lih Lim, Matsushita Electric Ind.

2 HD TV Transmission Requirement
July 2001 doc.: IEEE /434r1 January 2002 HD TV Transmission Requirement Streaming rate: 24Mbps 36Mbps OFDM – a with 16QAM Burst ACK to achieve higher throughput MPDU size = 1402 bytes MPDU Pay load Size = MSDU SIZE Bitmap ACK need to contain enough acknowledgement history to achieve the high throughput of 24Mbps Burst ACK is a factor feature to support HD TV transmission using a 16QAM modulation In order to avoid excessive delay due to lost of burst ack, bitmap need to carry a certain amount of acknowledgement history Matsushita / Sharp Wei Lih Lim, Matsushita Electric Ind.

3 Practical example for ACK Bit map requirement
January 2002 Practical example for ACK Bit map requirement Q.CF-Poll Data#01 Data#02 Data#03 Data#04 Data#05 Data#06 Data#07 Data#08 ACK Req. Burst ACK Data Long MPDU (No fragmentation) 1 MSDU = 1 MPDU (ex.1402 byte) 8 MSDUs per burst Burst ACK ACK-Bitmap : |01|02|03|04|05|06|07|08||09|10|11|12|13|14|15|16| Draft 2.0 Conventional ACK for 16 MSDUs history length Burst ACK ACK-Bitmap : |01|02|03|04|05|06|07|08||09|10|11|12|13|14|15|16| |17|18|19|20|21|22|23|24||25|26|27|28|29|30|31|32| |33|34|35|36|37|38|39|40||41|42|43|44|44|46|47|48| |49|50|51|52|53|54|55|56||57|58|59|60|61|62|63|64| Required for HD TV ACK for 64 MSDUs history length Matsushita / Sharp

4 Simulation for Burst ACK
July 2001 doc.: IEEE /434r1 January 2002 Simulation for Burst ACK Objective Throughput and Delay v.s. Bitmap Ack Size Scenario for simulation Data Generation Rate: 24,000,000 bps PHY: 36Mbps MSDU Size: 1402 Bytes Direct Transmission from source to destination (no relaying) Data Burst ACK Burst ACK Req QoS CF-Poll Throughput is mac layer throughput Delay is end-to-end the layer which generate and receive MPDU data payload. Matsushita / Sharp Wei Lih Lim, Matsushita Electric Ind.

5 January 2002 Throughput Bitmap ack size of 32 or more is needed to solve throughput variation due to lost/error on Burst Ack frame Matsushita / Sharp

6 January 2002 End-to-End Delay Bitmap ack size of 32 or more is needed to solve delay jitter due to lost/error on Burst Ack frame Matsushita / Sharp

7 Suggestion for changing to D2.0
January 2002 Suggestion for changing to D2.0 As shown by the simulation results, acknowledging more than 16 MPDUs in a Burst Ack frame is needed to due with erroneous condition Use addition flag to allow full use of the 16 bytes bitmap ack for unfragmented MPDU Matsushita / Sharp

8 Recommend text change for section 7.2.1.8
January 2002 Recommend text change for section The frame format of the Burst Acknowledgement (BurstAck) frame is defined as follow: BurstAck Frame Format Use a reserve bit in Burst Control field to indicate if fragments are included in Ack Bitmap for acknowledgement. Matsushita / Sharp

9 Section 7.2.1.8 Burst Acknowledgement
January 2002 Section Burst Acknowledgement The following are recommended insertion to the text in section : The Fragment field, if set to 1, means that the Ack Bitmap contains fragments acknowledgement and can acknowledge up to 16 MSDUs. Bit position n of Ack Bitmap, if set to a 1 acknowledges MPDU with MPDU sequence number equal to (Sequence Control + n). Otherwise, each bit in the Ack Bitmap represent an acknowledgement for a sequence number, which can acknowledge up to 256 MSDUs. Bit position n, if set to a 1 acknowledges MPDU with MPDU sequence number equal to (Sequence Control + n * 16). Matsushita / Sharp


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