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Fusion in games in a single image
Kim Blake, Talent Development Co-ordinator
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Assassins Creed: Revelations (Ubisoft 2011)
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3D characters: design, research, concept art, 3D modelling, UV unwrapping, sculpting, normal map editing, texturing
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3D environments: design, research, concept art, modelling, UV unwrapping, normal map editing, texturing
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drape, swirl, cling, blow in wind, soft silk, stiff brocade
Cloth physics: drape, swirl, cling, blow in wind, soft silk, stiff brocade
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colours, textures, transparency, fluid physics, particle physics…
Water: colours, textures, transparency, fluid physics, particle physics…
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Lighting: global, ambient, spot, highlights, torchlight, candlelight
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concept, storyboards, realistic human, timely, elegant, fun
3D animation: concept, storyboards, realistic human, timely, elegant, fun
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ambient soundscape, dynamic music, voices, effects
Audio: ambient soundscape, dynamic music, voices, effects
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mechanics, narrative, dialogue, combat,
Gameplay: mechanics, narrative, dialogue, combat, any interaction
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Thank you for listening!
Kim Blake, Talent Development Co-ordinator @UkieKim
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