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Trends.

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Presentation on theme: "Trends."— Presentation transcript:

1 Trends

2 Culture Eats Strategy for Breakfast

3 #1 50% Engaging the Organization Culture Eats Strategy for Breakfast
87% of organizations worldwide mean that culture and engagement is one of their top challenges. 50% call the problems of low engagement and weak cultures “very important”. Companies with strong cultures - defined by meaningful work, deep employee engagement, job and organizational fit as well as strong leadership - are likely to beat their competition in attracting top talent. Deloitte University Press - Global Human Capital Trends 2015 Culture and Engagement #1 Emerged as the top trend in terms of importance 50% Say the problem is “very important” – double last year’s number Source: Bersins, report 2015

4 86% 10% Leadership is a Constant Challenge Why always an issue? Only
cite leadership as one of their most important challenges 10% believe they have an “excellent” succession program Stämmer siffran 86 % Source: Bersins, report 2015

5 Hire efficiently, get people on board fast and train for skills
The HR Challenge Hire efficiently, get people on board fast and train for skills Economic Value of an Employee to the Organization over Time Employee Engagement, Recognition, Development, Great Management New assignments Economic Value to the Organization Training Time Onboarding Rita om Ta bort överflödig fakta New Hire Source: Bersins, report 2015 Bersin by Deloitte, 2014

6 Increasing Amounts of Organizations are Turning to Serious Games for Learning & Development
Learning functions using serious games are in the minority. Which of the following describes your organization's use of serious games? We currently use for learning 20% We currently use, but not for learning. We use for other reasons such as marketing or customer outreach 4% 37% We currently do not use for learning, but are considering it use within the next year 27% We do not use in learning and are not considering it 12% Don’t’ know Source: Playing to Win - ASTD Research 2014

7 Serious Games Provides Serious Effect in Learning
User say serious games for learning are effective Overall, how do you rate the effectiveness of your organization’s learning programs used for serious games? Very high extent 9% 42% High extent 38% Moderate extent Small extent 9% 2% Not at all Source: Playing to Win - ASTD Research 2014

8 2015 2014 Leadership: It Is Urgent - 36 42 78 - 34 40 74
The capability gap is growing Organizations around the world are struggling to strengthen their leadership pipelines, yet over the past year business fell further behind, particularly in their ability to develop Millennial Leaders* Changes in leadership capability gap between 2015 - 36 42 78 2014 - 34 40 74 The percentage change figure and up arrow denote an increase in the magnitude of capability gap. Readiness Importance Source: Figure and text from Global Human Capital Trends 2015 Deloitte University Press

9 More and More HR people Come From “the Business”
Instead of simply managing transactions, implementing policies and developing programs, the new HR organization aims to focus on understanding the needs of the business and delivering value-added solutions. Nearly 40% of new CHRO’s now come from the business, not from HR. Changes in leadership capability gap between Under performing Getting by Adequate Good Excellent 2015 10% 22% 32% 31% 5% GPA: 1.6 2014 10% 24% 31% 31% 5% GPA: 1.5 2013 14% 23% 38% 21% 3% GPA: 1.3 Note: Percentages may not total 100 Percent due to rounding Source: Figure and text from Global Human Capital Trends 2015 Deloitte University Press


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