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Purchase and Post – Purchase
(Ref. Chapter 18)
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Purchase decision Purchase Choosing alternative to buy
May differ from decision – Time lapse, availability
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Post – Purchase Evaluation
learned outcome from use/consumption “cognitive dissonance” Satisfaction / dissatisfaction
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Cognitive Dissonance Inner tension that consumer experiences after recognisng an inconsistency between expectation and experience
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Dissonance and Post-Purchase
Did I make a good decision? Did I buy the right product? Did I get good value?
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Satisfaction Consumer discovers after purchase that the product:
Unexpected features / benefits Performs at a higher level than expected
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Dissatisfaction Consumer discovers after purchase that product:
Does not have all expected features Fails to perform as expected Is defective or flawed
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Learning A process that creates changes in behaviour, immediate or expected, through experience and practice
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Types of Learning Experiential – an experience changes behaviour
Conceptual – not learned directly
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Impact of Learning Brand Loyalty Lifetime Customer Value (LCV)
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Brand Loyalty No Preference Brand Switcher Brand Loyal Brand Champion
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Lifetime Customer Value
The total value of spending by a customer – and the impact of customer recommendation on revenue – over the period customer is in a market
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