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Human-centered Interfaces

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Presentation on theme: "Human-centered Interfaces"— Presentation transcript:

1 Perceptive Context for Pervasive Computing Trevor Darrell Vision Interface Group

2 Human-centered Interfaces
Free users from desktop and wired interfaces Allow natural gesture and speech commands Give computers awareness of users Work in open and noisy environments Outdoors -- PDA next to construction site! Indoors -- crowded meeting room Vision’s role: provide perceptive context

3 Perceptive Context Who is there? (presence, identity)
What is going on? (activity) Where are they? (individual location) Which person said that? (audiovisual grouping) What are they looking / pointing at? (pose, gaze)

4 Virtual views Profile silhouette: Frontal Head:

5 Examples: VH-generated views
Faces: Gait:

6 Range-based stereo person tracking
Range can be insensitive to fast illumination change Compare range values to known background Project into 2D overhead view Plan view Foreground Range Intensity Merge data from multiple stereo cameras.. Group into trajectories… Examine height for sitting/standing…

7 Audio input in noisy environments
Acquire high-quality audio from untethered, moving speakers “Virtual” headset microphones for all users

8 Vision guided microphone array
Cameras Microphones

9 Audio-visual synchrony detection

10 AVMI Applications + Audio weighting from video (detected face)
Image localization from audio + image variance AVMI Audio weighting from video (detected face) Audio associated with left face Audio associated with right face

11 Brightness and depth motion constraints
Parameter space I t I t + 1 I Z Z t Z t + 1 yt = yt-1

12 Track users head gaze for hands-free pointing…
Closed-loop 3D tracker Track users head gaze for hands-free pointing…

13 Head-driven cursor Related Projects: Schiele Kjeldsen Toyama
Current application for second pointer or scrolling / focus of attention…

14 Subject not looking at SAM
“Look-to-talk” Subject not looking at SAM ASR turned off Subject looking at SAM ASR turned on


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