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Rigid Body Dynamics (unconstrained)
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Simulation Basics State vector of a single particle
Change of Y(t) over time Solved by any ODE solver (Euler, Runge-Kutta, etc.)
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Rigid Body Concepts Body space
Origin: center of mass p0: an arbitrary point on the rigid body, in body space. Its world space location p(t) Spatial variables of the rigid body: 3-by-3 rotation matrix R(t) and x(t)
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The Rotation Matrix Three columns of R(t) correspond to the axes of the body-space in the world space
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Linear and Angular Velocity
How are R(t) and w(t) related?
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R(t) and w(t)
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R(t) and w(t)
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Velocity of a Particle
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Force and Torque
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Single particle Linear Momemtum
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Center of Mass
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Angular Momemtum
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Inertia Tensor
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Inertia Tensor
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Equation of Motion
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Inertia Tensor of a Block
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Inertia Tensor Table (ref)
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Uniform Force Field No effect on the angular momentum
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The Football in Flight (ref)
Gravity does not exert torque Angular momentum stays the same
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Using Quaternion quaternion multiplication Unit quaternion as rotation
quaternion derivative Equation of motion
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Computing Qdot
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