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Lord of the Flies Last of the Allegories.

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1 Lord of the Flies Last of the Allegories

2 LOTF: Last of the Allegories
What is an ALLEGORY? A figure of rhetoric The use of symbols to portray a moral or message Fables or parables are short allegories with one definite message Example: “The Boy Who Cried Wolf” In this fable, the boy is an allegory for children who do not tell the truth and are not believed in the end

3 LOTF: Last of the Allegories
Allegory VS. Symbol They are similar, but an allegory is sustained longer, and is more fully detailed. Example: In LOTF, Piggy’s glasses symbolize intellect, knowledge, and civilization. Example: In LOTF, the allegory of Piggy’s glasses express the eventual and unavoidable decline of mankind when faced with terms of survival.

4 LOTF: Last of the Allegories
The Role of an Allegory Allegories were the method of choice for education many years ago. Why? Entertainment Easy to remember = Easy to pass on Underlying principles were used for teaching lessons

5 LOTF: Last of the Allegories
The Decline of the Allegory We are a LITERALISTIC CULTURE grounded in an era of INSTANT GRATIFICATION (that including the information we receive). We are tired of figuring out “the message”; rather, we want it clearly delivered upfront. Proves why allegories are difficult to comprehend LOTF is one of the last novels to have substantial allegories

6 LOTF: Last of the Allegories
Allegory Exposed in LOTF Political Allegory (think: WWII, Cold War, atomic destruction) Psychological Allegory (think: human psyche) Religious Allegory (think: Garden of Eden, Christ-like characters, God VS. Satan)

7 LOTF: Last of the Allegories
Political Allegory The world was divided into two “camps”: Free World VS. Soviet Union. Which characters represent these two camps? Ralph and Jack The Cold War brought about fears of atomic destruction – those of which were materialized in LOTF.

8 LOTF: Last of the Allegories
Psychological Allegory Freudian Understanding of the Human Psyche: The Id: The part of the unconscious mind that works to gratify its own impulses. Character? JACK The Superego: Part of the mind that seeks to control impulsive behavior (of the Id). Character? PIGGY The Ego: Part of the mind that mediates between the Id’s demand for pleasure and the controlled thoughts of the Superego. Character? RALPH

9 LOTF: Last of the Allegories
Religious Allegory The Garden of Eden = the island Describes the perfect living condition with food/water, good weather, etc. Favorable details show its (close-to) “perfect” state: UTOPIA. Golding portrays this “Eden” with a sense of evil at the same time to create a foreboding of something terrible. The island ends up in a state of misery: DYSTOPIA.

10 LOTF: Last of the Allegories
Religious Allegory Lord of the Flies = Satan/evil (living inside mankind) Simon = quiet/observer; always does good to benefit others (littluns); used as the sacrificial lamb; he is the Christ-like symbol. His encounter with the Lord of the Flies is important because it represents something pure; good VS. evil in its worst form (Satan).


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