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TACTICAL MOVEMENT
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ORGANIZATION OF A RIFLE SQUAD
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SQUAD TACTICS Formations Fire Team Wedge Fire Team File Squad Column
Squad Line Squad File Movement Techniques Traveling Traveling Overwatch Bounding Overwatch
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MOVEMENT FORMATIONS: PURPOSE
Control Security Flexibility Fire Capability
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MOVEMENT FORMATIONS: FIRE TEAM WEDGE
Basic formation 10 meter interval between soldiers Expand/contract depending on terrain Team Leader Auto Rifleman Grenadier Rifleman
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MOVEMENT FORMATIONS: FIRE TEAM FILE
Use when terrain/visibility precludes use of wedge 10 meters between soldiers Return to wedge as soon as terrain permits Team Leader Auto Rifleman Grenadier Rifleman
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MOVEMENT FORMATIONS:
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SQUAD MOVEMENT FORMATIONS:
Squad Column Normally used as the primary formation Squad Line Used when maximum fire power is required to the front (i.e. laying base of fire) Squad File Used within close terrain, vegetation, limited visibility conditions
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MOVEMENT FORMATIONS: SQUAD COLUMN
Team Leader (“Pointman”) Basic formation 10 meters between soldiers Distance between teams depends on terrain, visibility, and likelihood of enemy contact Auto Rifleman Grenadier (Compass) Rifleman (Pace) Squad Leader Team Leader Grenadier Auto Rifleman Rifleman
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MOVEMENT FORMATIONS: SQUAD LINE
Team Leader Auto Rifleman Grenadier Squad Leader Basic assault formation Places maximum firepower to the front Limited flexibility, control and security
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MOVEMENT FORMATIONS: SQUAD FILE
Same characteristics as fire team file Position of leaders and weapons depends on the situation Grenadier
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SQUAD MOVEMENT FORMATIONS
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SQUAD MOVEMENT TECHNIQUES
Traveling (Contact not likely) Traveling Overwatch (Contact possible) Bounding Overwatch (Contact expected)
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MOVEMENT TECHNIQUES The platoon leader considers the METT-TC and the above characteristics then directs which movement technique the squad will use
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SQUAD MOVEMENT TECHNIQUES: TRAVELING
Team Leader (“Pointman”) enemy contact is not likely Squad column, teams close together Speed is essential. Not normally used in enemy territory. Auto Rifleman Grenadier (Compass) Rifleman (Pace) Determined by Terrain Squad Leader Team Leader Auto Rifleman Grenadier Rifleman
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SQUAD MOVEMENT TECHNIQUES: TRAVELING OVERWATCH
Team Leader (“Pointman”) Grenadier (Compass) Auto Rifleman Rifleman (Pace) Squad Leader enemy contact is possible Squad column, teams farther apart “Default” technique Based on Terrain
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SQUAD MOVEMENT TECHNIQUES: BOUNDING OVERWATCH
Team Leader Enemy contact is expected. When the squad leader feels the enemy is near. When crossing a large, open danger area. Auto Rifleman Grenadier Rifleman Squad Leader Team Leader Grenadier Auto Rifleman Rifleman
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SQUAD MOVEMENT TECHNIQUES: BOUNDING OVERWATCH
Overwatch Team is positioned to cover the Bounding Team’s movement. Team Leader (“Pointman”) Auto Rifleman Grenadier (Compass) Bounding Team Rifleman (Pace) Team Leader Auto Rifleman Grenadier Rifleman Squad Leader Overwatch Team
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QUESTIONS???
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