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Published byJeffery Spencer Stevenson Modified over 6 years ago
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CSC418 Computer Graphics Shading Color
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Flat Shading Apply only one illumination calculation for each face.
Which point on the facet do we illuminate? Pros? Cons?
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Gouraud Shading Apply the illumination model at vertices and interpolate the color intensity across faces. Remember bilinear interpolation? Pros? Cons?
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Phong Shading Not to be confused with Phong Illumination model.
Apply the illumination model at every point on the face. Calculate the normal at any point in a face by interpolating the vertex normals.of that face. Pros? Cons? Silhouettes?
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Light & Color Visible Light (Energy at various wavelengths) 400-700nm
HSV (Hue, Saturation, Value) Complementary colors 3 color matching Metamers Pure colors
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CIE chromaticity CIE theoretical XYZ colors (not physically realizable) why? Normalizing the color
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CIE chromaticity Color gamut
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Next Lecture midterm!! …and the crowd goes wild!
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