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Published byKristina Lamb Modified over 5 years ago
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Xbox Console – Localization at the speed of service
Gregor Kneitz Microsoft Xbox Localization
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The Agenda The Question The Answer The Model The Impact The Management
The Mind Shift … the bad and the ugly The Result
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The Question How do you localize for an agile organization?
Monthly release cadence Content sensitivity Hardware dependencies GUI & VUI Limited budget
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The Answer Party like it’s 1999! Onsite Translators
Onsite Native Speaking Testers Small FTE team Vendor staffed Engineering and Project Management
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Xbox Platform Localization Model
Ownership Execution Operation 5 FTE Strategy Process Innovation 10 v- IPE/IPM Managed Service Project Mgmt / Eng 21 v- onsite Translators 23 v- onsite Testers (native Speakers)
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The Impact Security Quality Speed
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What is fast? 12 hours E2E! Source pickup from build system
Handoff to translators Handback with verification Buddy-builds Full functional and linguistic test Bug triage Bug fix Verification and check-in
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The Management Single(ish) Sourcing Managed Services
Flexible Resourcing Project based billing
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The Mind Shift Partner vs. Supplier Fix vs variable cost
Yes! vs. Uh … Maybe?
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… the bad and the ugly Remaining challenges: Scalability Tooling
Automation
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The Result
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Q & A Who has the first question?
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