Presentation is loading. Please wait.

Presentation is loading. Please wait.

Building a Game with Unity3D

Similar presentations


Presentation on theme: "Building a Game with Unity3D"— Presentation transcript:

1 Building a Game with Unity3D

2 changes to example script
var myrigidbody:Rigidbody; // declare a variable of proper type myrigidbody=GetComponent(Rigidbody); myrigidbody.AddRelativeTorque …  

3 +make a game with unity +brackeys
Unity Basics make a game - 1 make a game - 2 Make a game- 3 make a game - 3b - camera Make a game shadows + respawn make a game - 5a - jumping make a game quality settings make a game - 7 – collectibles make a game animation many more videos: use the search in the title above

4

5

6 moving a sphere function Start () { // saved for posterity     queriesHitTriggers=true;     blue_rotation = Input.GetAxis ("Horizontal") * rotationSpeed * -1 ;     blue_rotation*=Time.deltaTime;     rgdblue= GetComponent (Rigidbody);     rgdblue.velocity = new Vector3 (.1*rotationSpeed * Time.deltaTime, 0) ;     rgdblue.velocity=rgdblue.velocity*-1;     rgdblue.AddRelativeTorque (Vector3.forward * blue_rotation); //vector3 is 3D mgmt } function Update()  {      blue_rotation = Mathf.Abs(Input.GetAxis ("Horizontal") * rotationSpeed ) *-1;     blue_rotation*=Time.deltaTime;     rgdblue=GetComponent(Rigidbody);     rgdblue.AddRelativeTorque (Vector3.forward * blue_rotation); //vector3 is 3D mgmt }


Download ppt "Building a Game with Unity3D"

Similar presentations


Ads by Google