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Everyman A Morality Play
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Everyman Morality Play Late medieval genre
Encouraged by the church and civil authorities because they taught social and moral values through amusing dramatic actions. Morality characters are allegorical; plot’s action must be interpreted as teaching something about the human condition. Often dramatize man’s struggle to avoid vice and seek virtue.
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Everyman In England: Dramatized the progress of the Christian’s life from innocence sin sin repentance repentance salvation Dramatized the progress of the Christian’s life from innocence to sin, and from sin to repentance and salvation.
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Everyman Allegory Form of extended metaphor in which objects and persons within a narrative are equated with meanings that lie outside the narrative itself. Two levels of meaning Literal What the figures do in the narrative Symbolic What the figures stand for, outside the narrative
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Everyman Allegory May involve personification of Abstract qualities
Truth, Beauty An event Death Another sort of abstraction In Spenser’s Faerie Queen Una = the one True Church Historical personage Piers Plowman = Christ
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Everyman Allegory Characters, events, and setting may be historical or fictitious. Test is that characters, etc., must represent meanings independent of the action described in the surface story.
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Everyman Allegory On the surface:
Everyman is about a man who sets out on a journey and the people he meets. Book I of the Faerie Queene is about a knight killing a dragon and rescuing a princess.
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Everyman Allegory On the allegorical level both stories concern the duties of a Christian and the way to achieve salvation.
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Everyman Allegory Frequently (but not always) concerned with matters of great importance. Life and death Damnation and salvation Social or personal morality and immorality Also used for satiric purposes.
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Everyman Allegory is used throughout the play The names of characters
Sins and bonds that tie Good Deeds to the ground Confession is a river as well as a Holy Man Contrition is a garment Death is a literal hole in the ground
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Everyman Reflects views of the medieval church:
Life is a struggle between good and evil. Salvation is the central goal of life. Things of this world are fleeting and insignificant. The Church is a necessary guide to salvation.
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Everyman Key question the playwright addresses:
What must a man do to be saved?
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Everyman Characters Everyman God Death
Allegorical representations of the worldly things and spiritual attributes which will affect his salvation
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Everyman The playwright intends the central character (Everyman) to represent every human being Death is a universal human experience.
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Everyman Death appears unexpectedly in Everyman.
Suggests that one should always be prepared at any time to die. Everyman is shocked when Death arrives. He is not prepared for his reckoning with God.
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Everyman In time of need, he is deserted by His casual companions
His kinsmen His wealth He can take none of these things with him to the grave
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Everyman Everyman can only take with him what he has given: his Good Deeds. However, his Good Deeds are sick and weakly. His sins have rendered her too weak to stand He has neglected Good Deeds Has placed too much emphasis on things such as Fellowship and Goods.
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Everyman Goods Immobilized because the chests and bags of gold are lying upon him Suggests that earthly possessions weigh one down in the quest for salvation. If Everyman had loved Goods less/more moderately and had given some to the poor, he would not be weighted down by them now.
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Everyman Recurring point is made that man can take nothing with him from this world that he has received, only what he has given. Once Everyman goes through the various offices of the Church, his Good Deeds can rise and speak for him. Having been redeemed, Everyman and his Good Deeds descend into the grave.
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Everyman Doctor comes to stage to reiterate the moral of the story:
“For, after death, amends man no man make.”
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