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Published byDesiree Butson Modified over 10 years ago
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Integrating the Double Wing and One-Back Offense
The Pioneer Way Lewis & Clark College
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Major in the Majors Spend MOST of your time doing what’s
MOST important. Pitch, Trap, Scissors, Boot, Reverse Simplicity + Repetition are greater than Complexity + Diversion Recruit players and offer everyone the opportunity to be involved and important.
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Numbering, Formations, Terminology System
Same personnel w/ multiple formations or multiple personnel groups? “Normal” = 2TE, 2WB, 1FB “Ace” = 1TE, 3WR, 1FB “Deuce” = 2TE, 2WR, 1FB “Jumbo” = 2 TE, 2FB, 1RB
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Numbering System GAPS 7 5 3 1 2 4 6 8 3 1 4
3 4 5 2 6 BACKS & TE’S
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Normal Formations Normal
Right/Left
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Normal Formations, contd.
Over RT/LFT Deuce Deuce RT/LFT
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Position Tag Letters X Y Q H Z F
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STAR = SINGLE BACK, TIGHT END RIGHT
“ACE” Formations STAR = SINGLE BACK, TIGHT END RIGHT X Y H Z F
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STEEL = SINGLE BACK, TIGHT END LEFT
ACE Formations, contd. STEEL = SINGLE BACK, TIGHT END LEFT Y X Z H F
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STAR RIGHT: set Z and H to Y side STAR LEFT: set Z and H opposite Y
Ace Formations, contd. STAR RIGHT: set Z and H to Y side X Y H Z STAR LEFT: set Z and H opposite Y X Y Z H F
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Alignment Variations of H and Z
“Close” = Z aligns close to Y “Tight” = Z and H have tight alignment (close to Y and the open side OT).
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Alignment Variations, contd.
“FLEX” = flex the Y (2 x 2 / 4-wide) e.g., “STEEL FLEX” Y Q X Z H F
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Motion H motion Z motion HIP = Into formation
HOP = Over or through formation HAZE = Away from formation Z motion ZIP = Z Into formation ZOOM = Over or through formation ZAP = Away from formation
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Huddle Call Sequence: Motion to the Formation
Say the type of motion which leads to the formation at the snap. For example: HIP STAR TITE 38 SCISSORS
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Gun Gun – Hip Star Close 17 Boot Q
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Top “Double Wing” Plays from Ace Formations
47 Scissors / 38 Scissors 17 Boot / 18 Boot (Boise / Tampa) 23 Counter Trap / 24 Counter Trap 47 Reverse / 38 Reverse 45 Pitch / 36 Pitch 15 “Q” / 16 “Q”
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“Normal,” “Ace” and “Jumbo” Personnel and Formations
Formations with “Jumbo” personnel: Stack Right/Left
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Jumbo Formations w/Ace Personnel
Stack X Y Q F H Z
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Jumbo and Ace, contd. LEFT RIGHT
H Z F F Z H
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Motion Out of “Stack” Example: “HAZE LEFT” X Y Q F
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Double Wing Play Tag Terms
“Tucson” = Tackle Toss “Seattle” = Scissors “Solo” = Pull only BSG on DW Pitch. Pull only FSG on STR/STL Scissors. “Boise” = Boot “Tampa” = Throwback
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Passing Tree Inside breaking routes are EVEN #’s
Outside breaking routes are ODD #’s 0 = behind LOS 1 = arrow 2 = slant 3 = sideline 4 = hitch / curl 5 = comeback 6 = dig / cross 7 = corner 8 = post / seam 9 = fade / go
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Protections DW Play Action – Man Schemes
Turnback (1st uncovered) – “Lucky” / “Ringo” Full Gap / 3 step – “Black” / “Orange” “Big” keeps BSTE in to block. “Max” keeps both TE’s in to block. Protection Terms with “L” and “R” tell FB which direction to go – linemen know “opposite back”.
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Putting it Together “HAZE LEFT 18 TAMPA” Q F H Z
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Putting it Together, contd.
HAZE LEFT LUCKY 756 FLARE Q F H Z
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SUMMARY K-I-S-S and M-I-S-S FIND A WAY
a) Exploit opponent’s weaknesses. b) Involve your players. c) Get the ball into the end zone. 3. EVERYONE LIFT! 4. HAVE FUN.
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