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Analytic Method of Addition
Resolution of vectors into components: YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!
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Vector Components Consider vector V in a plane (say, xy plane)
Can express V in terms of components Vx , Vy Finding components Vx & Vy is equivalent to finding 2 mutually perpendicular vectors which, when added (with vector addition) will give V. That is, find Vx & Vy such that V Vx + Vy (Vx || x axis, Vy || y axis) Finding components “Resolving into components”
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V is resolved into components: Vx & Vy
V Vx + Vy (Vx || x axis, Vy || y axis)
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Brief Trig Review Adding vectors in 2 & 3 dimensions using components requires TRIG FUNCTIONS HOPEFULLY, A REVIEW!! See also Appendix A!! Given any angle θ, can construct a right triangle: Hypotenuse h, Adjacent side a, Opposite side o
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Define trig functions in terms of h, a, o:
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Signs of sine, cosine, tangent
Trig identity: tan(θ) = sin(θ)/cos(θ)
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Using Trig Functions to Find Vector Components
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Example V = displacement 500 m, 30º N of E
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Unit Vectors UNIT VECTOR a dimensionless vector, length = 1
Convenient to express vector A in terms of it’s components Ax, Ay, Az & UNIT VECTORS along x,y,z axes UNIT VECTOR a dimensionless vector, length = 1 Define unit vectors along x,y,z axes: i along x; j along y; k along z |i| = |j| = |k| = Figure Example: Vector A in x-y plane. Components Ax, Ay: A Axi + Ayj Figure
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Simple Example Position vector r in x-y plane. Components x, y:
r x i + y j Figure
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Vector Addition Using Unit Vectors
Suppose we want to add two vectors V1 & V2 in x-y plane: V = V1 + V2 “Recipe” 1. Find x & y components of V1 & V2 (using trig!) V1 = V1xi + V1yj V2 = V2xi + V2yj 2. x component of V: Vx = V1x + V2x y component of V: Vy = V1y + V2y 3. So V = V1 + V2 = (V1x+ V2x)i + (V1y+ V2y)j
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Example Consider 2 vectors, V1 & V2. Want V = V1 + V2
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Example
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Example
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Another Analytic Method
Laws of Sines & Law of Cosines from trig. Appendix B.4, p B.9, arbitrary triangle: Law of Cosines: c2 = a2 + b2 - 2 a b cos(γ) Law of Sines: sin(α)/a = sin(β)/b = sin(γ)/c See also, Example 3.2
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Add 2 vectors: C = A + B Law of Cosines: C2 = A2 + B2 -2 A B cos(γ) Gives length of resultant C. Law of Sines: sin(α)/A = sin(γ)/C, or sin(α) = A sin(γ)/C Gives angle α
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