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Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist
03 | Game Assets Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist
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Module Overview What is an Asset? 3D Asset Creation 2D Asset Creation
Sound Creation Finding and Buying Assets
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An Asset Is… Art Sound Characters Backgrounds UI elements etc SFX
Music
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3D Assets
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3D Assets Considerations Polygons Textures Joints/Skeletons Animations
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3D Model
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Unwrapping to Texture
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Texture Mapping Considerations Material Specularity/Highlighting
Bump Mapping/Normal Mapping Effects of Lighting
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Material Breakdown
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3D Asset Deconstruction
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2D Assets
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2D Assets Considerations Pixel Size Animations (Frame Count) Hitboxes
Tiling
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Sprite Sheet
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Texture Tiles
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2D Asset Creation in Pixlr
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Sound Assets
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Sound in Audacity
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Where to Get Assets Find, Hire, Buy?
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Should I Buy Assets? Remember: your game needs to stand out!
Check license considerations Be honest about your budget Art is a learnable skill… but time consuming…
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Finding and/or Buying Assets
Creative Commons OpenGameArt.org Freesound.org Asset Stores Unity TurboSquid Mixamo Hiring People? oDesk eLance Social networking
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