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Design Thinking for Training on QM Standards
Keeping it Real Design Thinking for Training on QM Standards Lynn Wahl Center for Teaching and Learning
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What is Design Thinking?
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Design Thinking Empathize Define Ideate Prototype Test
Interaction Design Foundation (2018)
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We start with a challenge.
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What’s your challenge? Step 1 Worksheet
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EMPATHIZE Empathize Define Ideate Prototype Test
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Poll activity
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Poll activity
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Empathize with Your Faculty
Step 2 Worksheet
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DEFINE Empathize Define Ideate Prototype Test
Define the actual problem.
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Faculty are busy.
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Faculty are always experts in their field, but not always online course design.
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Faculty need support to create QM ready courses.
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So what is your real problem?
Step 3 Worksheet
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IDEATE Empathize Define Ideate Prototype Test
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Innovation “Any idea, practice, or object that is perceived as new by an individual or other unit of adoption could be considered an innovation available for study” (Rogers, 1983).s Rogers, E. (1983). Diffusion of Innovation
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Ideas Youtube Live Outside training Buy them a book Feed them
Consultations Coaching/mentoring Provide resources Add puppies Require training Online Workshops Faculty Community Review service Create an objective building application Videos Series of workshops Webinars Team teaching Peer Observation MOOCs Pay them Gamify a workshop
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Constraints Feasibility Add puppies Desirability Sustainability
Brown, T. (2009). Change by design.
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Constraints Feasibility Online Workshops Sustainability Desirability
Brown, T. (2009). Change by design.
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What are your ideas? Step 4 Worksheet
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What are your constraints?
Step 5 Worksheet
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Poll activity
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PROTOTYPE Empathize Define Ideate Prototype Test
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Build as fast as you can! Step 6 Worksheet
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TEST Empathize Define Ideate Prototype Test
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Getting Good Feedback Step 7 Worksheet
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Questions?
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References American Association of University Professors Research Office. (2017). Retrieved from Brown, T. (2009). Change by design. New York, NY: HarperCollins Publishers. Flaherty, C. (2014). So much to do, so little time. Inside Higher Ed. Retrieved from Interaction Design Foundation. (2018). Design thinking: A Non-linear process. Interaction Design Foundation. Retrieved from Jaschik, S., Lederman, D. (Eds.). (2017) Survey of faculty attitudes on technology. Inside Higher Ed and Gallup. Retrieved from Rogers, E. (1983). Diffusion of innovation. New York, NY: Free Pres of Glencoe.
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